Youfie wrote:Zombiedragon wrote:There seems to be a bug with the Health Funnel spell from the Warlock.
The tooltip says that the cost in life of the spell are a certain amount and then a bit less every seconds while healing your pet quite a bigger amount then it costs you in life.
However, the amount of life it costs is equal to the amount of life given to your warlock Pet instead of what the tooltip says.
Cheers and keep up the good work.
Hi, could you quote what tooltip you're referring to?
the only one I could find was
"Gives X health to the caster's pet every second for 10 sec as long as the caster channels., which doesn't seem to fit the description you've made.
Sorry about the minor necro but I am a warlock...
I have noticed a problem with health funnel as well. I decided to do a forum search before starting a new thread and this is all that came up.
The spell (rank 1) says it costs 11 HP, plus 5 every second. I have noticed while casting in combat i was taking 12hp ticks from it (I have video processing now will post it later). When not in combat it isn't as obvious but still you can figure out it isn't right.
Currently my max HP with no buffs is 298. The spell should cost a maximum of 11 + (5 x 10) = 61 total HP for a 10 second cast. So that means if I cast it and get hit by nothing else it should be impossible for my health to go below 298 - 61 = 237 hp. Doing an experiment replicating the above I saw 197 hp several times in a row. I can't get an accurate count because I believe I may be regaining health a little due to out of combat regeneration, during the cast. But the spell is costing me at least 298 - 197 = 101 HP to cast, which is quite a significant increase.
I will post this elsewhere if it doesn't get a response here, or as directed. I haven't found the section for bug reports yet. But I will post one when I find it with the video I took.
-JD