We would like to thank all our developers for fixing these bugs, and address a special thank to the IsVV team, that verified all the reports that were made by our players, finding sources, and correct information.
- GENERAL
- Fix a bug where hunter could lose their pet
 - Addons should no longer trigger an automatic mute
 - A lot of crash sources have been fixed
 - Fixed a case where spell trainers could steal money from players when clicking twice the "buy" button
 - Fixed a bug in gameobjects pooling
 - Implement a knockback for neutral guards, when their target is on a roof ("roof camping")
 - Fixed skinning ninja
 - Implement anti-rollback mechanisms. When the server crashes, it now saves all the players online.
 - Increase overall server performance (now reaching 8k online players!)
 - Reduce delay on spells for the majority of the players.
 - Guards fighting Stitches now despawn correctly at the end of the event
 - You will now correctly receive chat notifications when teleporting between maps
 - Muted players will no longer be able to use emotes
 
 - SPELLS/AURAS
- Entangling Roots: can now be used on only one target, even when using different ranks
 - Invisibility mechanism: mobs / players will remain visible
 - Fix some spells critical damage (Frost shock for example)
 - Summon Tracking Hound: Summoned pet will now always be level 30
 - Autoshot: it will no longer be possible to target players without PvP flag
 - Howl of terror: will correctly select targets when there is more than 5 units around the casters
 - Righteous Fury: fixed an exploit that allowed to stack this spell under very precise conditions
 - [Turn Undead]: can now break on damage
 
 - PVP/HONOR/BATTLEGROUNDS
- Arathi Basin: Removed a NPC called "Herald" that could be seen in minimap when using humanoid hunter tracking.
 - Fixed a bug where a battleground could have more than the maximum allowed number of players on one side
 - Fixed an exploit that allowed players to escape the deserter debuff when leaving a battleground
 - Fixed an exploit where players could climb on roofs in Arathi Basin
 - Fixed a bug that allowed players to freeze their PvP rank for a week (RP decay bypass)
 - Fixed server side delay on spells/movement in battlegrounds
 
 - PvE/DUNGEON FIXES
- NPC Thamarian: fixed gossip
 - Quest Verifying the Corruption: now available to horde players as well
 - Uldaman: Wiping at Archaedas will open Altar Keepers doors
 - Stratholm: Skeletons will not be killed before Baron encounter
 - UBRS: Fixed a bug where some mobs could be untargetable after the arena event
 - Dire Maul: now available on the live server 

 - In Dreams: Taelan will no longer get stucked randomly
 - Darrowshire battle: no longer possible to start the event several times (for different players)
 - Fixed an exploit that allowed to bypass instance reset limitation
 - Fixed server side delay on spells/movement in instances
 
 - ITEMIZATION: The following items stats have been fixed
- Grand Marshal's Battle Hammer
 - Grand Marshal's Sunderer
 - Grand Marshal's Stave
 - Grand Marshal's Longsword
 - Grand Marshal's Repeater
 - Grand Marshal's Claymore
 - Grand's Marshal's Aegis
 
 - SECURITY/ANTICHEAT
- Detect new TP hack methods
 - We are currently working on an automatic chat spam detector (for gold advertisers mostly). We aim at making such an advertising impossible on Nostalrius Begins
 
 
Nostalrius Begins Staff





