Plask wrote:There is no way that would be possible to do. Human reactions and voicecom lagg, much? Although that wasn't the issue was it, the issue was that it put them in the same AV every time?
It seems you're not really that aware with addons such as AV enabler, and lazy pig. The lag that you experience on the game is certainly enough to cause a 200-300 ms difference in queue time, which is well within the range of human reaction time. However, I 100% acknowledge that it would be more difficult to get everyone to queue at the same time as with av enabler or lazy pig, it isn't as difficult for to do as you're suggesting. Back in vanilla on retail, we would queue as 10-20 on a fairly consistent basis and we usually all got in the same AV even with 1.12 came out and xrealm battlegrounds were around.
Further, queuing with AV enabler or lazy pig won't even put you in the same av as your raid "every time." I even suspect that there were plenty of times when 3-5 people or more were left out of the raid. If 5 people have queued on your faction, and then 40 more queue using av enabler, the game won't just automatically put the 40 who queued at the same time together and then make the 5 people wait, it is going to queue the 5 people into the raid and then the 5 who queued last will have to wait.
Doing this without an addon isn't as hard as you're suggesting. All you do is get everyone to queue at the same time, via the in game chat, then when AV pops you check and make sure most of the raid has been selected for AV X. If more than 30 people got the pop for AV X then you all join, if 20 people get AV X and the other 20 get AV Y then you all leave queue, wait for the AVs to fill up, then queue again using the in game chat.
You don't even need voice chat for this to work, its not difficult, and to suggest that it is, shows you really don't understand battleground queues.
But really, thanks for answering not answering my question. So I'll ask it again:
Is is considered abuse for everyone to queue into the same AV using in game voice chat?
EDIT:
Actually after watching Monkeynews' video it is rather obvious that they did abuse some bug. It may be that they just used a macro to achieve this effect, but its rather obvious that it wasn't accomplished via the av enabler "method" that I was talking about. The part of monkeynews' video, around 1:33:00, where it shows "your group has queued for Kalimdor" makes it rather obvious that this was not simply just synchronizing the time in which you hit "join queue." He wasn't even within range of a battlemaster.
I don't know how they did what they did, but it wasn't done by synchronizing queues. Therefore, I'm guessing then, that synchronizing your queues with other players is not an exploit of "client limitations."