by Spiralstatic » Thu Aug 13, 2015 5:09 pm
Last night in a 6 hour AV, we summoned Icelord TWO different times and both times he bugged out in the field of strife and just patted around there even if there was nothing to attack. I've personally witnessed him in Dun Baldar on this server so something has changed recently to mess him up.
On a couple of occasions, a nice chain of alliance came through and he made his way to right outside Belinda's hut. Eventually he would just kind of glitch and then just walk back to the field of strife and stay there.
Please look into it as he is obviously a very game changing npc and a timely Icelord can win you games.
Also, there is a literally unavoidable mine if you're approaching it from a particular direction (I am a rogue so I can see it.)
If you're coming out from under the Dun Baldar bridge to the hills of Rams, there is a mine right in the bottleneck before it opens up to the hills that you literally cannot go around if you are taking this path. If you are going from the hills to under the bridge you can get around it by jumping over it, but due to the way the terrain is in this specific spot , when you're coming out from under the bridge its uphill so you can't jump it, and you can't pass it on either side as the terrain doesn't allow you to get far enough away from it. There are already so many mines down there it is ridiculous to have one that is a guaranteed hit.
Honestly if other classes could see the mines and the absurd density in some areas there would be so much rage. Just my ten cents