First of all i want to Congratulate for the Tremendous work you did and raise the voice of the people.
I've got some questions toward Nostalrius Team which i hope to get some answers if you don't mind :
1 -
In the last part of the meeting, as we presented in detail the remaining class/raid bugs, they knew exactly about the spells/talents we were mentioning
I am fully aware that this Class have the most complex build and it is extremely broken in every single privacy server including Nostalrius so as it had many bugs in Retail back in 2005 too.
Did you ever mention the Paladin Specific bugs or related to it or just overall view at bugs?
If you did mention Paladin specific bugs then which ones you did?
2 -
After this meeting, we can affirm that these guys WANT to have legacy WoW servers, that is for sure.
What are the expectation , did they remain open to work in creating legacy WoW Servers or it is idea for (example) perhaps in 2019 as they release expansion every 2 years?
3 -
However, in order to generate the server (and the client), a complex build system is being used. It is not just about generating the “WoW.exe” and “Server.exe” files. The build process takes data, models, maps, etc. created by Blizzard and also generates client and server specific files. The client only has the information it needs and the server only has the information that it needs.
Perhaps with years or months assumption answer would be enough.
I understand the complex of this kind of systems so how long in your opinion this process could take?