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Alcor's Sunrazor TPS Enchant

PostPosted: Wed Jul 22, 2015 7:09 pm
by Undertanker
So I have obtained the second highest TPS weapon in the game, (Thunderfury being number 1) and need a little help in what the best TPS enchant would be to match.

I have 4 in mind currently, though I am all about feedback:

Lifestealing - non fire based proc and self heal.
Fiery Weapon - pair with weapon proc, more damage than life stealing (excel post bwl)
Impact -increasing the dps of the weapon to 49.2. That is 9.2% dps increase.
Crusader - average uptime leads to 66str/132 ap, and small self heal.

Any other suggestions I am open to with reasoning. After doing the math, impact looks pretty good imo.


Thanks in advance!

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Wed Jul 22, 2015 7:21 pm
by Armilus
Have you considered 15 agi (for when it comes out), adds 0.75% crit. I haven't looked at the numbers on the proc enchants at all so I have no idea how it stacks up.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Wed Jul 22, 2015 7:35 pm
by Undertanker
For tanks, the 15 agil is for the almost 1 dodge, but for mitigation fights I have Quel already and will put 15 agil on that. I dont think O.75 crit competes with 9.2%weapon dps increase. Could be mistaken.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Wed Jul 22, 2015 8:06 pm
by Armilus
Well, crusader is 200/14 = 14.3 dps while it's up. The +5 damage enchant is 3.8dps.

So as long as crusader is up at least 26% of the time it would be better.

Using your numbers from the OP, 132/14 = 9.4 dps so it should be better than +5 damage.

The +5 damage enchant is only really good for dagger rogues because it gets multiplied by backstab.

I have a feeling that lifestealing is best right now and fiery later. At one time your weapon could proc off the lifestealing proc so it was OP for tanking with TF and Alcor's. Not sure if that works here.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Wed Jul 22, 2015 8:11 pm
by Undertanker
Thanks for the input Arm. With more though into it, even though impact gives a constant 9.2% dps increase, when factoring in only adding 5 damage to a heroic strike brings that increase percentage per hit down much more.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Wed Jul 22, 2015 11:54 pm
by Undertanker
After your imput, I thought more about it, the +5 will not help on shield slam/bash, revenge, or sunder.

I am doing life stealing and will use frost oils. Making it an elemental weapon of shadow/holy fire/ice.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Thu Jul 23, 2015 7:35 am
by St0rfan
I use crusader on my finkles and get a VERY high uptime. I would argue it's probably the best one for TPS.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Thu Jul 23, 2015 9:27 pm
by Armilus
St0rfan wrote:I use crusader on my finkles and get a VERY high uptime. I would argue it's probably the best one for TPS.


If you had a 100% uptime it's 14.3 DPS added via auto attacks or Heroic strike (which is not normalized since it is not instant) so it's a max of 14.3 * 1.495 = 21.3785 TPS

Not sure how much damage lifestealing does, if it's ~75 or higher per proc then it's probably better than 100% uptime crusader.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Fri Jul 24, 2015 8:21 pm
by Undertanker
Lifestealing is only 30 damage, 30 heal, so 45 threat. Fiery Weapon is 45 damage so 45 threat.

I was running lifestealing last raid, and I do not see that much of a difference in raids. I will prob move to Crusader until 15 agi is out. Will keep sharpening stones with me for the damage increase mentioned above.

Re: Alcor's Sunrazor TPS Enchant

PostPosted: Fri Jul 24, 2015 11:12 pm
by Grave
Using Crusader here as well. It procs quite a bit, seen it refresh itself, so yea, sticking to it until +15 agi.