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Every Talent

PostPosted: Wed Sep 23, 2015 1:47 am
by gotmilk0112
Something to take a break from all the whining and drama-

Which class would be the most OP if they had every single talent? Like max points put into every single talent in all three trees. All the talents active.

Re: Every Talent

PostPosted: Wed Sep 23, 2015 2:14 am
by zerf
Most of specs are exclusive. For example, fire talents do nothing for frost mage, protection does nothing for dps warrior and so on.

If we're speaking PvE, most OP classes would be those that can use all talent trees at the same time. Warlock for example would be hilarious, hyperscaling talents + soul link survivability.

Re: Every Talent

PostPosted: Wed Sep 23, 2015 2:51 am
by Pallysir
Holy shit, someone needs to make a video of mages with every talent one shotting people, sounds crazy

Re: Every Talent

PostPosted: Wed Sep 23, 2015 3:26 am
by Bioness

Re: Every Talent

PostPosted: Wed Sep 23, 2015 3:33 am
by Setup
Pallysir wrote:Holy shit, someone needs to make a video of mages with every talent one shotting people, sounds crazy


My warlock on feenix can throw shadow bolts for about 8,000 in PVP. With every talent, that could easily reach 10k. Hell, at that point, a shadowburn crit would 1-shot most people.

Re: Every Talent

PostPosted: Wed Sep 23, 2015 3:51 am
by gotmilk0112
Bioness wrote:http://forum.nostalrius.org/viewtopic.php?f=30&t=21011

viewtopic.php?f=6&t=18096


I knew I remembered this topic from somewhere.

Re: Every Talent

PostPosted: Wed Sep 23, 2015 11:51 am
by illutian
Paladin or Hunter.

Paladin: Holy Shock + Divine Favor + Sanctity Aura...and the dreaded 2Hand Reckoning

Hunter: kiting made easier with a really pissed off (Beastial Wrath) pet. :P

Re: Every Talent

PostPosted: Wed Sep 23, 2015 12:06 pm
by Arucado
The triple dps clases

Re: Every Talent

PostPosted: Wed Sep 23, 2015 1:44 pm
by tepadawg
Mages or paladins probably. :D

Re: Every Talent

PostPosted: Wed Sep 23, 2015 9:00 pm
by Armilus
For healing, probably druids because they actually get bonuses to healing in more than 1 tree.

For DPS, I would have to go with rogue. All their talents increase their melee damage, warlock and mage have a lot of talents that only buff one spell type (fire, shadow, frost...). You can already get just about every talent that buffs frostbolt or fireball. Warlocks would be better with shadow damage % increase in affliction and demonology but rogues get increased melee damage from all 3 trees.

Tanks would be about the same as they are now, maybe slightly more threat :P