Aethelwulf wrote:For Alliance PvP only we can rule out Warlocks. Between UD WotF and Shaman Tremor Totems, you typically wouldn't go Warlock for the PvP when you can't really Fear or Seduce. Particularly in world PvP where you get ganked by Undead Rogues. If you want to play a Warlock, go Horde. Alliance is still doable, but your tools are heavily constrained and you're mostly an immobile mage without CCs, so better go Gnome and skill Engineering. But if you do that, you're better off playing the Mage, who isn't similarly handicapped and also has a very nice PvP set that buffs Blink and Mana Shield.
Rogue is hands down a solid PvPer and a master of open world PvP. Dwarf is best for Rogue v Rogue or Rogue v Warrior matchups since he removes bleed and poison (which includes Blind) and it helps a little vs UD Shadow Priests by removing Devouring Plague and it helps a little vs Frost Mages with the free +10 Frost Resist. The Rogue's downside is that Alterac Valley benefits ranged characters and the only thing a Rogue has is a ranged autoattack with high attack power. Not even Slice and Dice adds to ranged attack speed, although Troll Berserking does. Add Engineering and you have Thorium Grenades and maybe a Goblin Mortar for long-distance mayhem though.
Warrior is not really recommended as they are complete shit until they get farmed and carry epics. Not only is your damage output extremely reliant on your gear but your rage generation is reliant on your damage output, so that's a lot of fun.
Okay so what I got from you is. Mage > Warlock since Lock is shit for Alliance, and go Gnome with Engi for extra CC and the decent escape artist racial. Dwarf Rogue is the way to go to counter other rogues and warriors and is a lot more solid dmg wise and less gear dependent, and also go engi with rogue. Down fall of Rogues is you're pretty weak in AV, but I already knew ranged wins in AV since it's 40v40 and melee get picked on by the backline.
So here's a new question, since I read this from the FAQ section on the Nostalrius forums by their staff:
What's next once all the content will be cleared?
A new TBC server will be opened after some months by the community we depend on. This new realm will be completely independent from Nostalrius Begins, that will continue to be supported. Additionally, the Nostalrius players will have the possibility to copy any character to the Burning Crusade realm. Once again, Nostalrius Begins will always stay online, and will always have its own dedicated staff.
So from above, my understanding from TBC Humans now get the OP Every Man for Himself racial. With this racial in mind for the future of playing with the Nostalrius realms. Should I go human with any of the above classes? What classes get buffed in TBC? Should I roll a Draenei Shaman when TBC comes around? Is Ele or Enh even viable? Are the same classes you explained above still powerful in TBC? Did any of those classes become weaker? Did Retribution paladins become viable in TBC? Arena is introduced into TBC, so should I start thinking about what classes go good in 3v3 comps? Questions could go on and on, but you get the idea of what answers I'm looking for. You can sum you answer down and condense soem of these questions as long as you hit the main points of all the questions and any worth while info I'll need to know.
I started playing in Wrath so I have no clue what's good in Classic/TBC so that's why there's all these questions. I really appreciate the responses everyone has given.
Thank you.