Why is Sulfuras better for other classes than for warriors?

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Why is Sulfuras better for other classes than for warriors?

by Dr. Doom » Sun Feb 21, 2016 8:36 am

Have read a few times the implied meaning that the legendary 2hander should not be given to warriors. Wondering why. The 3.7 speed and the stats don't seem really bad for them in the least.

Interesting in understanding this. Thanks in advance.
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Re: Why is Sulfuras better for other classes than for warrio

by smilkovpetko » Sun Feb 21, 2016 9:50 am

https://www.youtube.com/watch?v=ovhRqAxnXqg

That's why is better for others than warriors.

slower = stronger
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Re: Why is Sulfuras better for other classes than for warrio

by Dr. Doom » Sun Feb 21, 2016 9:54 am

smilkovpetko wrote:https://www.youtube.com/watch?v=ovhRqAxnXqg

That's why is better for others than warriors.

slower = stronger


That's the same rationale that I hear being used by arms warriors. Higher weapon dmg with slow speed > Low weapon dmg with fast speed. Point of it being that moves such as slam, whirlwind, and so on are based over weapon dmg.

Why is it better for other classes then?
In other words, why is Ash'kandi a warrior item, but Sulfuras is not?
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Re: Why is Sulfuras better for other classes than for warrio

by smilkovpetko » Sun Feb 21, 2016 10:00 am

Dr. Doom wrote:
smilkovpetko wrote:https://www.youtube.com/watch?v=ovhRqAxnXqg

That's why is better for others than warriors.

slower = stronger


That's the same rationale that I hear being used by arms warriors. Higher weapon dmg with slow speed > Low weapon dmg with fast speed. Point of it being that moves such as slam, whirlwind, and so on are based over weapon dmg.

Why is it better for other classes then?
In other words, why is Ash'kandi a warrior item, but Sulfuras is not?


every slow 2h weapon is Paladin Retribution weapon :

Seal of Command work on PPM = slower weapon = more procs = more dps

Warrior needs rage , slower 2h Weapon for Warrior is just bad due to low rage generation .

Neither Ahskandi is Warrior specific , this is just false because it's speed also is slow and more beneficial for Paladin , AP also increase our Consecration currently which make strong as Ret Pala, (if Consecration get fixed then AP is worthless for Retri) .

In 1 word , Sulfuras can multiple proc from Command and Judge of Command which makes it more viable as Paladin retribution.

(not sure about this but i heard rumors that proc scale with spell damage).
Last edited by smilkovpetko on Sun Feb 21, 2016 12:31 pm, edited 1 time in total.
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Re: Why is Sulfuras better for other classes than for warrio

by vathdaar » Sun Feb 21, 2016 10:11 am

Its pretty simple : warrior weapons are priority on AXE/SWORD because of the AXE/SWORD talent speccs (+5% crit and extra hit on sword) while paladin doesnt benefit no matter what class of weapon it is, just on how slow it is.

pd. Warriors need slowest weapon as posible also,since many of its habilities are dependant on weapon damage .
Last edited by Pottu on Mon Feb 22, 2016 5:09 pm, edited 1 time in total.
Reason: Removed insults
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Re: Why is Sulfuras better for other classes than for warrio

by smilkovpetko » Sun Feb 21, 2016 10:25 am

vathdaar wrote:insulting ftw



welcome to ignore list

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Re: Why is Sulfuras better for other classes than for warrio

by Aethelwulf » Sun Feb 21, 2016 12:03 pm

I'd have to second the notion that smilkovpetko's zeal for the paladin class leaves something to be desired in the way of rational argument.

As for the slower weapons point, it is worth noting that we're on 1.12 mechanics here so attack power has been normalized for attacks such as Mortal Strike. If a Paladin is reckbomb specced, he wants a slower weapon because it is not normalized. If a Shaman has Stormstrike, he wants a slower weapon because Stormstrike is also not normalized. For a Warrior, due to normalization, he's more likely to want a high DPS number than a slow weapon.

It's also true that Mace Specialization doesn't really do enough for Warriors. If you stun an enemy for 3 seconds (the first time, remember that these stuns have diminishing returns), that's not even enough time to get an extra attack in. If you were a spellcaster, that stun would be a great opportunity to unload something nasty. But you're a Warrior, and when you stun, you just get to wait until you hit him again. At best you can unload an engineering item on him like dropping The Big One (3 second cast time into 5 second stun) then using those 5 seconds to cast a Gnomish Death Ray into your enemy's face or bandage yourself for 1250. That would be a decent combo for PvP (except keeping a Death Ray ready in your trinket slot just for a 6% stun proc is a tad ridiculous; maybe if you also wanted to use it with Intimidating Shout at the expense of not having that time to bandage). Most of the time though, especially in PvE, you'd rather have a crit or extra hit.
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Re: Why is Sulfuras better for other classes than for warrio

by vathdaar » Sun Feb 21, 2016 12:32 pm

Aethelwulf wrote:I'd have to second the notion that smilkovpetko's zeal for the paladin class leaves something to be desired in the way of rational argument.

As for the slower weapons point, it is worth noting that we're on 1.12 mechanics here so attack power has been normalized for attacks such as Mortal Strike. If a Paladin is reckbomb specced, he wants a slower weapon because it is not normalized. If a Shaman has Stormstrike, he wants a slower weapon because Stormstrike is also not normalized. For a Warrior, due to normalization, he's more likely to want a high DPS number than a slow weapon.

It's also true that Mace Specialization doesn't really do enough for Warriors. If you stun an enemy for 3 seconds (the first time, remember that these stuns have diminishing returns), that's not even enough time to get an extra attack in. If you were a spellcaster, that stun would be a great opportunity to unload something nasty. But you're a Warrior, and when you stun, you just get to wait until you hit him again. At best you can unload an engineering item on him like dropping The Big One (3 second cast time into 5 second stun) then using those 5 seconds to cast a Gnomish Death Ray into your enemy's face or bandage yourself for 1250. That would be a decent combo for PvP (except keeping a Death Ray ready in your trinket slot just for a 6% stun proc is a tad ridiculous; maybe if you also wanted to use it with Intimidating Shout at the expense of not having that time to bandage). Most of the time though, especially in PvE, you'd rather have a crit or extra hit.


Warriors(IN pvp) want Slower weapons due to their habilities reliying on weapon damage (the slower the higher END dmg), nothing to do with normalisation or the dps of the weapon sir.
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Re: Why is Sulfuras better for other classes than for warrio

by Soyoen » Tue Feb 23, 2016 2:00 am

smilkovpetko wrote:
vathdaar wrote:insulting ftw



welcome to ignore list

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Wait... am I in a dota game?



I'd like to see some input from an enhancement shaman on this topic.
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Re: Why is Sulfuras better for other classes than for warrio

by Youfie » Tue Feb 23, 2016 2:10 am

Also, the Sulfuras procs Scales with spell power (not by a great coefficient though) iirc, and benefit from the player's chance to crit with spells, which is a nice addition for a Shamelem / Paladin.
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