by Undertanker » Fri Feb 26, 2016 11:35 pm
"best dispellers" This is fact.
Lowest mana cost and remove 3 spells compared to a priest 1.
You may be sick of the Theo and Smilk with their Pally love, as they have been known to high-jack many threads for it. I'm not poking the bear here when pointing out class strengths, it is just fact.
While his setup does great threat if you are in a melee group, this setup only covers 1 of the 2 jobs of tanking. The threat. 8/8 banana boat set doesn't help much with damage reduction. As well being in a melee group doesn't provide the buffs received from being in a warlock, shammy/pally, shadow priest group setup, further gimping tank stats.
That being said, there is a time and place for everything, in regards to practical application, while very limited overall when this is best used it is a neat trick that would make for some interesting 5 man tanking in a fury/rogue heavy group.
Use the 8/8, getting ZG enchants for def, and all non tier pieces use +def items, as you wouldn't need much +SP for the threat due to your primary threat being from healing procs + and judgement.
I will note and Theo and Smilk have refrained from the thread hi-jacking wall of text they got a rep for. Instead he has created a thread of his own for what he wanted to point out, while this was a more fun fact / shits and giggles that may have been taken too seriously by others.
At some point it starts becoming head-hunting towards them due to past post that are not as popular.
Do I agree with everything, no. But that applied to all post.
Can they Ret in Naxx? Yes but requires a very specific set of gear and that the server allows certain co-efficient of abilities with + damage to be shown in the top 10. (topic better in anther thread)
Can a Prot pally tank? We know they can, and we've discussed what they excel at (AoE) what they are weak at (keeping crushings off the table & oh shit buttons), and what bosses they have to adjust a strat if something isn't tauntable.
Best dispeller? There is a reason pallys are assigned this job on Chromag and not Druid/Priest.
As for healing, I never say any one class is best. Having a mix of classes healing the same target is best. Different hots, buff procs, big heals incoming on one class while another is tagging a lot of small consistent heals to avoid spikes.
Back to topic, all things have some type of application. While this is a rare setup to use, it is still fun and think this was an information share. I know of a really cool setup for rogues stacking all the chance on hit items as possible for swords and blow up damage meters, and I can't get anybody to try it out. At least he is being creative in mindless content while effective at the same time - bet no melee in his golemag group died which is the only dangerous thing to that fight if you are trying to preserve buffs for a decent total clear time.
One more thing - Druids are squishiest of all, rip them first. They can taunt (which is only half bosses needed), but they can't avoid getting crit/crushed ever. So YAY more HP, but you are getting hit for 1.5x or 2x as much A LOT, with only about 3% more damage reduction to armor compared to me when I'm fully buffed.