Since the respawn rates are pretty quick it pretty much means he can just go back pull a few mobs and then make the npc go back again, even if we clear the damn place, since he won't properly reset with his pathing and go back to the spot which he started running from and his aggro radius is huge, going after mobs which are pulled pretty far away as I mentioned before and even by players who aren't in our group(if that last thing means anything)
I am not sure If the mob aggro radius was supposed to be this huge in vanilla or if the npc is supposed to not go back to his original running spot(where he aggroed the mob)but rather start over from the place he last killed an aggroed mob i am not sure.But I understand this is an issue(one of the few) of this server and I 'm pretty sure the people responsible for this amazing server,created to be as realistic and close to the original as possible,will try to fix this issue asap,because it gives people like this Sunhengyi the opportunity to reveal a major flaw that can make people uncomfortable.
Until then try to avoid this guy and hopefully he can be on some sort of blacklist amongs the community,cheers.
