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Re: Detection breaking Stealth

PostPosted: Tue Jan 05, 2016 5:29 pm
by jsb
Avalan wrote:https://report.nostalrius.org/plugins/tracker/?aid=235

It's been sitting there for 8 months now, clearly devs don't give a fuck


True, but this isn't the bug I am referring to in this thread (it's another aspect of Stealth that is also broken on this server). I'm talking about this one: Bug #441 (No progress for 9 months now, btw)

Re: Detection breaking Stealth

PostPosted: Fri Jan 08, 2016 5:35 pm
by jsb
There has been a dev response on the bugtracker: The bug is being worked on now.

Re: Detection breaking Stealth

PostPosted: Fri Jan 08, 2016 6:16 pm
by Youfie
Nice !

Re: Detection breaking Stealth

PostPosted: Sat Jan 09, 2016 9:14 am
by Mugo
Something tells me this will take months instead of said weeks. :?

Re: Detection breaking Stealth

PostPosted: Mon Jan 18, 2016 4:04 am
by Youfie
Good news, everyone!

I don't know if it's on the Bug Tracker yet, but on the PTR, you don't get instantly un-stealthed upon entering Combat!

Moreover, when you step too close to a mob and they're about to detect you, they stop and turn towards you. This mechanic seems to need tweaking though, cause it seems a little buggy as of now, at least visually.

Just tested this kinda quickly, but this is good news for Rogues :)

Re: Detection breaking Stealth

PostPosted: Mon Jan 18, 2016 11:37 am
by Sanloss
That sure is good news.

Re: Detection breaking Stealth

PostPosted: Mon Jan 18, 2016 3:51 pm
by Dish
Will be applied on PTR, and then on live servers at PvP update depending on PTR feedback.


Hooray!

Re: Detection breaking Stealth

PostPosted: Mon Jan 18, 2016 5:23 pm
by jsb
That's awesome news indeed!

Re: Detection breaking Stealth

PostPosted: Mon Jan 25, 2016 12:38 am
by Youfie
I was unable to attend the PTR last night, couldn't see the improvements / fixes on the Sealth bugs, has anyone got the chance to do so?

Re: Detection breaking Stealth

PostPosted: Tue Jan 26, 2016 5:59 pm
by Mugo
Oh yes, do tell!!