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Re: Hunter Macros & Tips

PostPosted: Tue Feb 23, 2016 11:31 am
by phyriel
Looking for a macro for killing shaman totems with pet, I found a macro

/target Tremor Totem
/script PetAttack();
/script TargetLastTarget();
/script PetPassiveMode();

Looking for a way to put like 3 totems in 1 macro, like windfury, poison cleansing and grounding. Any ideas?

Re: Hunter Macros & Tips

PostPosted: Tue Feb 23, 2016 12:26 pm
by Dreez
phyriel wrote:Looking for a macro for killing shaman totems with pet, I found a macro

/target Tremor Totem
/script PetAttack();
/script TargetLastTarget();
/script PetPassiveMode();

Looking for a way to put like 3 totems in 1 macro, like windfury, poison cleansing and grounding. Any ideas?

Code: Select all
/run local c=UnitName t=TargetByName t("Windfury Totem")if(not c("target")=="Windfury Totem"))then t("Grounding Totem")if(not c("target")=="Grounding Totem"))then t("Poison Cleansing")end end PetAttack()TargetLastTarget()PetPassiveMode()


however I doubt putting the pet on passive mode is a good idea (should make it stop attacking)
as a short explanation:
the priority in this macro is:
Windfury > Grounding > Poison Cleansing Totem

Re: Hunter Macros & Tips

PostPosted: Tue Feb 23, 2016 7:53 pm
by Legron
Fey wrote:Oh, then what you want is a pet stay / pet aggressive macro. Or, passive + stay + attack. You can piece that together easily with scripts in the OP. It would look like this:

Raziya wrote:/script CastPetAction(2);
/script CastPetAction(10);
/script PetAttack(target)


Just make sure LB is on auto cast and I think that will work.



Sadly, this one didnt worked as intended, tried with passive / agressive....pet is starting moving...well...previous script worked, you just have to spam click for every LB cast, pet isn't moving

Re: Hunter Macros & Tips

PostPosted: Tue Feb 23, 2016 11:22 pm
by Fey
Damn. Sorry, Legron.

Thanks, Dreez. The petpassive script should come before petattack, to default the pet to passive for control and have petattack be its last command. That will prevent the pet from stopping its attack altogether.

Re: Hunter Macros & Tips

PostPosted: Wed Feb 24, 2016 4:32 pm
by phyriel
Dreez wrote:
phyriel wrote:Looking for a macro for killing shaman totems with pet, I found a macro

/target Tremor Totem
/script PetAttack();
/script TargetLastTarget();
/script PetPassiveMode();

Looking for a way to put like 3 totems in 1 macro, like windfury, poison cleansing and grounding. Any ideas?

Code: Select all
/run local c=UnitName t=TargetByName t("Windfury Totem")if(not c("target")=="Windfury Totem"))then t("Grounding Totem")if(not c("target")=="Grounding Totem"))then t("Poison Cleansing")end end PetAttack()TargetLastTarget()PetPassiveMode()


however I doubt putting the pet on passive mode is a good idea (should make it stop attacking)
as a short explanation:
the priority in this macro is:
Windfury > Grounding > Poison Cleansing Totem


Throws some ('= blabla expected error

Re: Hunter Macros & Tips

PostPosted: Wed Feb 24, 2016 5:49 pm
by Dreez
yeah, messed it up: two brackets too much

Code: Select all
/run local c=UnitName t=TargetByName t("Windfury Totem")if(not c("target")=="Windfury Totem")then t("Grounding Totem")if(not c("target")=="Grounding Totem")then t("Poison Cleansing")end end PetAttack()TargetLastTarget()PetPassiveMode()

Re: Hunter Macros & Tips

PostPosted: Wed Feb 24, 2016 6:13 pm
by phyriel
Fey wrote:Damn. Sorry, Legron.

Thanks, Dreez. The petpassive script should come before petattack, to default the pet to passive for control and have petattack be its last command. That will prevent the pet from stopping its attack altogether.


If PetAttack is last command it will follow TargetLastTarget won't it?

Re: Hunter Macros & Tips

PostPosted: Wed Feb 24, 2016 10:49 pm
by Fey
Err, yeah, possibly. Try petpassive > petattack > targetlasttarget, that should be functional.

Re: Hunter Macros & Tips

PostPosted: Thu Feb 25, 2016 2:23 pm
by phyriel
Wanna share 2 flare macros with you guys:

/cast Flare
/run Minimap:PingLocation(GetPlayerMapPosition("player"))

This one is special in a way that it will cast flare exactly on your posittion using minimap ping, advantage is that you only need to click this once and you dont have to confirm a green reticule. Problem I have with this macro is that it doesn't work in all places as it zeroes to "sea level" or sth like that... so in quite a few places you get "out of range" error. If you have an idea how to fix that it would be nice;p

/cast Flare
/script SetBinding('r','CAMERAORSELECTORMOVE')

This one is special in a way that you can bind a key to confirm reticule if you dont like confirming places with mouse BUT it will "consume" that key from binding options. With example above you can bind macro under Shift+R or anything else and confirm place with R

Re: Hunter Macros & Tips

PostPosted: Thu Feb 25, 2016 9:45 pm
by Fey
A script to perform a minimap ping in order to place a flare? Interesting! Thank you for your contribution. :)