Warlock's minions : what can they do ?

Warlock's minions : what can they do ?

by ProMeTheus112 » Thu Nov 26, 2015 2:07 pm

Hi Warlocks,

for PvP purposes, I would like to know what can a warlock's minions do ? What kind of abilities do they have and generally what's the difference between them ? Imp, voidwalker, succubus, and the fel zergling thing? Apparently a warlock can pick different spells for them too ? Would you mind describing me overall what they are used for, what sort of roles they have ?
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Re: Warlock's minions : what can they do ?

by Granulat » Thu Nov 26, 2015 5:32 pm

don't have to chose abilities, they are there but you need to upgrade them with books


Felhunter can remove magic on either you or enemies, meaning u can remove sheep from urself with the felhunter.

/target Granulat
/script CastSpellByName("Devour Magic");
/run TargetLastTarget()


It can also silence other people. And when summoned it greatly increase ur stealth detection.



Voidwalker can give you a shield that absorbs damage and looks like paladin bubble.


Imp doesn't do shit but gives you additional HP. Can place it in bushes at AB and use to distrupt flag



Succubus can charm ppl, it's a magic that makes them unable to use abilities or move, cam spam this on 1 target.
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Re: Warlock's minions : what can they do ?

by newtee2 » Thu Nov 26, 2015 9:03 pm

Fel hunter is your go to pvp pet. Find rogues before they find you, reduce the ap of warriors who sweeping ing stikes, whirlwind, and cleaves. Offensive and defensive dispels, and a counterspell ability on a 30 second cd
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Re: Warlock's minions : what can they do ?

by ProMeTheus112 » Thu Nov 26, 2015 11:54 pm

thanks guys appreciate it!
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Re: Warlock's minions : what can they do ?

by Setup » Fri Nov 27, 2015 5:11 am

You forgot infernals. The infernal is your taunt button because using the worst pets make you the best player.
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Re: Warlock's minions : what can they do ?

by ProMeTheus112 » Fri Nov 27, 2015 7:22 pm

what can infernals do then? :]
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Re: Warlock's minions : what can they do ?

by Setup » Fri Nov 27, 2015 9:49 pm

It ensures you can't see through stealth, dispel, silence, or charm your opponent.

If you want to kick it up a notch, try keyboard turning around for a while after launching your infernal.
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Re: Warlock's minions : what can they do ?

by Guybrush » Fri Nov 27, 2015 9:57 pm

Setup wrote:It ensures you can't see through stealth, dispel, silence, or charm your opponent.

If you want to kick it up a notch, try keyboard turning around for a while after launching your infernal.


The Infernal has OP stealth detection, the fire aura will detect anything around it while the felhunter Paranoia is a tiny ass detection cone in front of you.
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Re: Warlock's minions : what can they do ?

by Numi » Sat Nov 28, 2015 4:40 am

Guybrush wrote:
Setup wrote:It ensures you can't see through stealth, dispel, silence, or charm your opponent.

If you want to kick it up a notch, try keyboard turning around for a while after launching your infernal.


The Infernal has OP stealth detection, the fire aura will detect anything around it while the felhunter Paranoia is a tiny ass detection cone in front of you.


I hope you're kidding, but felhunter + human racial means you can see rogues 40 yards away...
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Re: Warlock's minions : what can they do ?

by Suzumiya » Sat Nov 28, 2015 8:02 pm

Numi wrote:
Guybrush wrote:
Setup wrote:It ensures you can't see through stealth, dispel, silence, or charm your opponent.

If you want to kick it up a notch, try keyboard turning around for a while after launching your infernal.


The Infernal has OP stealth detection, the fire aura will detect anything around it while the felhunter Paranoia is a tiny ass detection cone in front of you.


I hope you're kidding, but felhunter + human racial means you can see rogues 40 yards away...


Best feeling in the world DoTing a rogue from 40 yards away.
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