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Re: Elemental PvE DPS tree

PostPosted: Mon Mar 28, 2016 3:35 pm
by Magus
Niini wrote:Ahhh its actually also don rodriguez (or something like that) amd its not out yet


ye i meant don rodriguez its only available for locks mages ....not for shamans

My aim is it to make Elemental in pve for myself viable and maybe i can change some viewpoints.

What would be helpful is a addon that tracks/displays/shows resis from npcs. I knew there is something outthere but thats it never saw it again since some raids back in the days

Re: Elemental PvE DPS tree

PostPosted: Mon Mar 28, 2016 6:50 pm
by Niini
^yeah sorry was just noting for the sake of clarity

Re: Elemental PvE DPS tree

PostPosted: Tue Mar 29, 2016 8:57 am
by Killstick
On viscidius we could still offer Frostshock + equip a frost 1H with frostbrand for them procs mang.

Re: Elemental PvE DPS tree

PostPosted: Tue Mar 29, 2016 10:00 am
by Aethelwulf
Iceblade Hacker is your best bet for a frost 1H. It might be better to use it with Windfury instead of Frostbrand Weapon.

Re: Elemental PvE DPS tree

PostPosted: Tue Mar 29, 2016 2:12 pm
by Dr. Doom
Aethelwulf wrote:Iceblade Hacker is your best bet for a frost 1H. It might be better to use it with Windfury instead of Frostbrand Weapon.


Iceblade Hacker along with all the other "+ Fire/Nature/Frost/any magic dmg on dps" are bugged currently, and the extra damage is applied as physical.

Re: Elemental PvE DPS tree

PostPosted: Tue Mar 29, 2016 10:43 pm
by Niini
Dr. Doom wrote:
Aethelwulf wrote:Iceblade Hacker along with all the other "+ Fire/Nature/Frost/any magic dmg on dps" are bugged currently, and the extra damage is applied as physical.


Is it just a flat value added onto the top & bottom end damage?

Re: Elemental PvE DPS tree

PostPosted: Tue Mar 29, 2016 11:13 pm
by Dr. Doom
Niini wrote:
Dr. Doom wrote:
Aethelwulf wrote:Iceblade Hacker along with all the other "+ Fire/Nature/Frost/any magic dmg on dps" are bugged currently, and the extra damage is applied as physical.


Is it just a flat value added onto the top & bottom end damage?


Yep. I just read the findings made by other players.
You can ask St0rfan and people who are more into theorycrafting. Elemental damage isn't working in the server and all damage additions remain as physical. The experiment is easily done, equip a weapon with this feature, swing at someone who is currently protected by Blessing of Protection (immune to physical, vulnerable to magic), if Hacker's frost damage worked correctly, every swing would hit the test subject for the little frost amount. As it stands, swinging with it just gives the Immune message and nothing else.

Re: Elemental PvE DPS tree

PostPosted: Wed Mar 30, 2016 10:40 pm
by Magus

Re: Elemental PvE DPS tree

PostPosted: Thu Mar 31, 2016 7:28 am
by Killstick
Dr. Doom wrote:
Aethelwulf wrote:Iceblade Hacker is your best bet for a frost 1H. It might be better to use it with Windfury instead of Frostbrand Weapon.


Iceblade Hacker along with all the other "+ Fire/Nature/Frost/any magic dmg on dps" are bugged currently, and the extra damage is applied as physical.


Jeeep this. And as for the other weapons they largly work with PPM so Frostbrand would be better.

Iceblace Hacker would indeed benefit from WF alot more

Re: Elemental PvE DPS tree

PostPosted: Thu Mar 31, 2016 9:14 pm
by Cragen
Magus wrote:
Niini wrote:Ahhh its actually also don rodriguez (or something like that) amd its not out yet


ye i meant don rodriguez its only available for locks mages ....not for shamans

My aim is it to make Elemental in pve for myself viable and maybe i can change some viewpoints.

What would be helpful is a addon that tracks/displays/shows resis from npcs. I knew there is something outthere but thats it never saw it again since some raids back in the days


Its doable to play as elemental, but mana regain will always be the thing that holds it back in vanilla.
In MC and BWL its not such a big deal. Especially now when most of the people who are willing to get to 60 and raid on Nostalrius are veterans so its not like back in 2005 when 15-20 people in the raid were braindead and no one really knew how to play or optimize gear all that much.

The real test is to be able to do the Patchwerk test. Sustain optimal dps for around 7 min which is a lot harder than it seems.

Tried to look for it, but its probably gone with filefront being wiped, but I remember one video of a GM in a guild playing elemental on Patchwerk. He was pretty much last on dps sadly, though still did produce good numbers. But he had to use pretty much every trick in the book to last that long. Including being rotated into groups to benefit from mana tide ect.

Elemental shaman was my first love in WoW and I was allowed to stay that spec pretty much all the way up to Naxx. I'd more often than not stay in my healing gear and heal because I honestly couldn't justify my spot otherwise.
If we had the clearcasting we got in TBC back in vanilla then things would probably been very different.

But I really do hope that since the overall skill of the average player is gonna be significantly higher than back in vanilla that someone gets the chance to go from MC to Kel'Thuzad as elemental and not be a burden on the group. It will just require pretty insane raid dps to shorten the fights.