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[BUG] Rogue Combo Points

PostPosted: Mon Mar 02, 2015 5:09 am
by smeski
Rogue combo points get removed upon target re-selection.

For example: I gouge a bear, gain 1 combo point, I target myself and bandage, I retarget bear and have 0 combo points.

Also, when seen in stealth without taking damage my stealth breaks immediately.

Re: Rogue Combo Points

PostPosted: Mon Mar 02, 2015 11:39 pm
by ohgr
smeski wrote:Rogue combo points get removed upon target re-selection.

For example: I gouge a bear, gain 1 combo point, I target myself and bandage, I retarget bear and have 0 combo points.

Also, when seen in stealth without taking damage my stealth breaks immediately.


Combo points is working as intended. If you bandage, I suggest you use the option for auto targeting yourself or whatever it is called in the "interface" option, that way you don't have to remove your target in order to bandage.

Re: Rogue Combo Points

PostPosted: Mon Mar 02, 2015 11:44 pm
by Guirssane
ohgr wrote:
smeski wrote:Rogue combo points get removed upon target re-selection.

For example: I gouge a bear, gain 1 combo point, I target myself and bandage, I retarget bear and have 0 combo points.

Also, when seen in stealth without taking damage my stealth breaks immediately.


Combo points is working as intended. If you bandage, I suggest you use the option for auto targeting yourself or whatever it is called in the "interface" option, that way you don't have to remove your target in order to bandage.


I don't think so, I also lose combo points when I tab from target to target even If I don't hit the target.
For example let's say I have 1 combo point on the bear, I tab-target the spider (without hiting it) then retab-target the bear. Here I lose my combo point
Don't think It should work that way.

Re: Rogue Combo Points

PostPosted: Tue Mar 03, 2015 1:36 am
by smeski
ohgr wrote:
smeski wrote:Rogue combo points get removed upon target re-selection.

For example: I gouge a bear, gain 1 combo point, I target myself and bandage, I retarget bear and have 0 combo points.

Also, when seen in stealth without taking damage my stealth breaks immediately.


Combo points is working as intended. If you bandage, I suggest you use the option for auto targeting yourself or whatever it is called in the "interface" option, that way you don't have to remove your target in order to bandage.


Pretty much wrong in every way.
The poster below you though, is correct.

Re: Rogue Combo Points

PostPosted: Tue Mar 03, 2015 1:45 am
by apollan
Noticed this also. If you untarget whatever you're fighting atm, you lose all your combo points

Re: [BUG] Rogue Combo Points

PostPosted: Tue Mar 03, 2015 3:48 am
by smeski
It's actually game breaking really, needs fixing asap. How it currently stands is 100000% not correct.

Combo points shouldn't be lost upon reselecting a target without dealing more than auto attack damage (generators)

Re: [BUG] Rogue Combo Points

PostPosted: Tue Mar 03, 2015 3:59 am
by Youfie
smeski wrote:It's actually game breaking really, needs fixing asap. How it currently stands is 100000% not correct.

Combo points shouldn't be lost upon reselecting a target without dealing more than auto attack damage (generators)

Please just use Google for 2s before making wrong statements :

Blizzard @ Patch 2.0.3 wrote:"Combo points added to a target should not be reset until you add a combo point to a different target."


You can also check 781Z78 videos from retail Vanilla where you can see this is true.
In early Vanilla, you would even loose your combo points just by deselecting your target, instead of selecting another as of 1.12.

This will never be fixed, because it's not a bug.

Re: [BUG] Rogue Combo Points

PostPosted: Thu Mar 05, 2015 3:24 am
by Locust
This is a bug. Unless it's a feature that another certain vanilla private implemented themselves because there would have been no way for me to PvP as much as I did on it since my entire PvP style is built around constantly switching targets.

Re: [BUG] Rogue Combo Points

PostPosted: Thu Mar 05, 2015 10:29 am
by Maktaz
This is working as intended, the fact that you always played on broken servers doesn't make this a bug.

However, there is another bug regarding combo points. When a mob that has combo points is evading you can infinitely cast Slice & Dice on it. It will not consume the combo points (the mod evades the CP removal 'spell') and you will gain S&N for the listed duration, dependant on the amount of CP on the mob.

Re: [BUG] Rogue Combo Points

PostPosted: Thu Mar 05, 2015 12:32 pm
by S3khM3t
At least edit your post [NOT A BUG ]