warcraftselblatt wrote:I think the post is nicely thought out. My only problem is that it seems to state a lot of problems with no plan on how to deal with them.
Its a fair criticism. The reason why I did not state a plan on how to deal with this is because Ohgee has already made a detailed post on how to fix the problem. I 100% agree with his plan to fix the problems, as it is the most simple and blizzlike fix. However, there are a few other ways this could be fixed.
For example all honor in premade vs premade could be doubled/tripled, and DRs for hk's in premade would reduce at 1/4 the rate as in world pvp or solo queue bgs. However, this would have a significant balancing problem, and is also not even close to blizzlike. Therefore, I didn't suggest any other fix because a good fix has already been proposed. I was just making a post out of my frustration and to say something new.
It seems like most of the problems arise from afkers and premades. Why not disable premades for 60s? I know that people won't like that idea but it seems to me that it would remove half of the reasons people have so much trouble with bgs.
Its another possible fix, but again, that's not even close to being blizzlike. That's a big turn off for a lot of people. I realize blizzlike doesn't mean blizz identical, but blizzlike means there is an effort to be as close an experience to retail as possible (even though an identical experience is, I admit, impossible).
No matter what system we have there will be problems, the key as a community is finding something we can live with.
Obviously. There are always going to be problems, and while this system is better than the afkmade win trading system; this system is INCREDIBLY frustrating, and if you want good honor per hour you're literally forced to gank lvl 48+ players who are questing in searing gorge, burning steppes, wpl, epl, ect. That doesn't really seem to me to be an intended result of this queue system, and it is a serious problem with the queue system.