Free wins for alliance left and right with fast wins, Horde "rush strats" are working wonders kek.
There's probably 90% A / 10% H win rates in AV right now, get that honor.
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snawfu wrote:The whole battleground is retardedly biased for Alliance, their base is 3x more packed with mobs compared to entrance to Drek'Thar which has none at the entrance. Alliance can just rush the horde base, cap the towers (why would you defend them LEL) and just go kill Drek by bugging out the warmasters/killing them in a timespan of 12 minutes.
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SominusX wrote:Yeah its pretty dumb. Horde have 2 options... accept 10 minute losses or turtle and waste everyone's time.
norm964bgb wrote:SominusX wrote:Yeah its pretty dumb. Horde have 2 options... accept 10 minute losses or turtle and waste everyone's time.
You know: AV is MADE for turtling and tzerging endlessly till highend PvE bosses can be summoned. That the beauty of it. There is nothing about "wasting time" when you have a blast zergig. <3
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snawfu wrote:Problem; for a battleground to work it would first have to be balanced for both sides. Alliance defensibility and turtling capacity is way better than Horde. Sure Horde has Iceblood but that choke has two ways you can run through. Alliance has one for their base (which is a narrow bridge with an arrowtower that instagibs you.) It can be defended with like one mage and hunter.