First I want to thank the makers of this server and it is not their fault for things the community does and scummy behavior of players taking the path of least resistance. They can only try to fix problems that were not as prevalent in retail vanilla WoW and asking them to fix it is no easy task. If you are being rude towards Nostralrius staff and the people working hard out of the kindness of their hearts to just give people a Vanilla server? You are a scumbag and you just might be a bigger scumbag than the people premading, dodging queues.
Think it is pretty safe to say 60 PvP is ruined. People that were leveling and that have seen 60 pvp on twitch (people just queue dodging) no longer want to finish leveling. Personally I gave up after watching several streams where all I saw was level 60 streams never fighting anyone, and dodging the other premade with multi queue. Low level brackets are "where the fun is at", when it shouldn't be. Some could even argue that any fix is impossible at this point due to gear differential from exploiting the current system and think a pvp gear wipe may be in order seeing that many people did not even pvp to get pvp gear. Why should players who see that 60 is just win trading get to 60? They are stupidly behind, if there is a pvp fix at 60, than they will have to work much harder towards gear that others exploited and not be able to compete for a long time. Add to that, they will be farmed by guilds in Warlord/GM gear doing carries for a few undegeared people. I see many ideas thrown around but I don't think people understand that nothing here is an easy fix and fixes can also have downsides and people do not understand that Nos has to take all this into consideration.
1) Disabling group queue. What would it accomplish. Not much. People would just queue at the same time on voice com. People made mods to get around this in real WoW in things like AV (think it was called AV Enabler). It is very hard to ever stop premading in WoW. If you did, people who wanted to play with a friend or 2 would just get upset. Now you have ruined the game for them. I would love a solo queue only (would be impossible to implement) but many people would not, and you have to realize that it would ruin the game for many people, while it may "fix" it for you. Not a very valid option.
2) Disabling multi queue. One of the better suggestions. Premades would still roll non premades, but they would often have to face each other. Downside. Longer queues. Still a bandaid fix though, that does not solve the root of the problem. It could work as a fix until a better solution though.
Fixes outside the box and trying to fix what Blizzard never had to deal with.
1) Redo the vanilla pvp system. May require a Gear reset or scaling back gear people have already earned. Maybe put them all in blue pvp gear and take away the weapon or scale it down. Put a reasonable cap on honor and progression. This would solve a few things. Maybe 1 week per rank to rank 10 that could easily be done in SANE play in any playstyle, such as solo queue. Could make rank 11, 3, rank 12 4, rank 13 5. Increase experience gained in brackets past 29 (non twinking) to encourage play (I think twinking is stupid, but as I said I want to consider all peoples opinions and styles of play). The encouragement at 60 would simply be enjoying pvp. If they made the time investment long enough, I think it would also be fair. 22 weeks and you could earn decent gear raiding, so you are not exactly getting a hand out. You could also make the weapon a much longer time period than the other ranks. Maybe 10 weeks.
Players will always take the path of least resistance and the old system based on a curve makes scumbag tactics the norm. Without solving the root of the problem I do not think bandaid fixes will help. People are not pvping to enjoy pvp at 60, they are competing against a curve which is insane and requires you to do whatever the biggest scumbags are doing to keep up. Many of the "scumbag" people are only doing what they are forced to do. Nos Staff never made this curve and flawed system. Blizzard did. It just does not work any more.
By removing the need to premade, queue dodge to keep up with an honor curve you will remove much of the negative player behavior.
Arguments against. "What about the gear I earned". Most of you did not "earn" anything. You sat afk in a game that was lopsided on numbers. They could also start players past say level 10 rank at rank 10 or their current rank under that. You would still be more than 2 months ahead of a new player.
2) Remove pvp gear all together. This is a solution that might work on a pve server, but something that would make people on a pvp server extremely mad. Even on a pve server this would not work well. Many hybrid specs would have a hard time competing as they would never get the gear raiding. Ele shamans, shadow priests, etc. No they are not used in raiding, but some may play the pve server to engage in pvp.
Anyways I would like to see much more encouraging "fixes" or feedback given to Nost and it be more constructive. Please try to keep insults out of this thread, and if you hate any ideas or arguments I presented, feel free to explain why. Also give some of your own, or new ideas. I am sure Nos staff knows 60 PVP is broken, but the "fixes" all have downsides and any "fix" will be met with opposition from members and fixes I gave may be too hard to implement (please tell us that Nos staff) and may require "sacrifice" of current gear/ranking. Not all players are going to agree on any one fix I think. I would love to finish leveling here, but I just see no reason to anymore and it saddens me. I will probably just end up doing pve on the pve server and at this point am just waiting for that and occasionally logging in low level players so I can actually engage in real pvp.