Hatred: The Warcraft Edition

Re: Hatred: The Warcraft Edition

by Ralavik » Tue Jun 09, 2015 10:04 pm

Pottu wrote:

jesus wrote:Not blizzlike at all, but what can you expect from a carebear server with lead GMs who want to turn this into a hugbox environment

[color=#00FF00]I don't understand why you are writing such hyperbole. I do not know what a "hugbox" is but if we wanted a "carebear" server, the label would have been PvE, not PvP.

This change only affects a tiny number of players, literally less than ten the last time I counted. You can still kill the opposing faction players as much as you want and you can still raid their cities and towns as much as you want.


I didn't write that...

But I suppose it's close enough. If people want to NPC camp, there shouldn't be any reason for them not too. So what's the timeframe you all have for your mods before they can swoop down on you? 2 hours, 3?
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Re: Hatred: The Warcraft Edition

by Auronk » Wed Jun 10, 2015 5:10 am

Since you said this would be a good place to discuss it, Pottu...

I've heard of people getting muted for mistelling the word "mangina" in general chat.

I had a discussion about racism earlier today, and we were able to use the words "nigger" and "nigga" without getting immediately banned.

About a month back I got a warning for yelling L t A A F, which translates to "nigga" in common. Meanwhile I saw alliance calling us evil koreans all the time. I forget whether the mod thought it was racist or if I just wasn't supposed to be talking to the alliance through the language barrier, but it seemed like a double standard to me.

So it seems to me it's really about which mod is reading the chat, and how they feel at that particular moment, since the ToU is so loose you're really at the mod's mercy.

If you're going to shitpost don't do it here unless you want to risk the mod's wrath.
You might get away with it, you might not.

Edit: A hugbox is basically a synonym for echo-chamber. A place where you make sure the only opinions being shared are ones with which you agree with.
IE: A republican forum banning all democrats who post there or vice versa.
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Re: Hatred: The Warcraft Edition

by Naturheiler » Wed Jun 10, 2015 5:17 am

queenlatifa wrote:
Pottu wrote:This change only affects a tiny number of players, literally less than ten the last time I counted. You can still kill the opposing faction players as much as you want and you can still raid their cities and towns as much as you want.


I acually know for a fact that non-English speakers also do this sometimes. I wonder what you will do to people who don't even understand English and are just playing the game lol.


I guess if they think "playing the game" is camping a low level quest giver for hours on end they should probably re-evaluate their life. Maybe spend that time learning some english
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Re: Hatred: The Warcraft Edition

by Auronk » Wed Jun 10, 2015 5:25 am

Naturheiler wrote:
queenlatifa wrote:
Pottu wrote:This change only affects a tiny number of players, literally less than ten the last time I counted. You can still kill the opposing faction players as much as you want and you can still raid their cities and towns as much as you want.


I acually know for a fact that non-English speakers also do this sometimes. I wonder what you will do to people who don't even understand English and are just playing the game lol.


I guess if they think "playing the game" is camping a low level quest giver for hours on end they should probably re-evaluate their life. Maybe spend that time learning some english


You shouldn't tell people how to live their lives. Either they can kill NPCs all day, or they can't kill NPCs at all.

That's the way it has to be since there is no set time limit set for how long you can camp an NPC. The only thing we have to gauge this limit is it being "excessive" which is subjective. This is another thing that is decided on the whims of the certain mod looking at any given situation.
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Re: Hatred: The Warcraft Edition

by NikeTheSword » Wed Jun 10, 2015 6:51 am

Auronk wrote:You shouldn't tell people how to live their lives.

You should always encourage a healthier conduct. People can live (= play the game, in this case) the way they want when it doesn't affect the community. When it affects the community you submit to it's authority (again in this case the devs/mods and finally other players).

Auronk wrote: on the whims of the certain mod looking at any given situation.

There's no problem here. It's their game (through the devs who appoint mods), not yours.
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Re: Hatred: The Warcraft Edition

by jhousdan » Wed Jun 10, 2015 6:57 am

When I was still playing on Silvermoon, my guild used to throw a team together and completely shut down crossroads for hours at a time... if it moved, we killed it. Used to cause the horde side a ton of frustration until they got a raid group of their own to assemble in Og and come after us. It added character. I think the record we had for shutting down the town was something like 8 hours.

This isn't hatred... it's the game working the way it's supposed to work (we wanted to bait a lot of high level horde into some good world PvP ... more fun than a battleground )

The mods say no one has been banned for this, then no one's been banned for it. Why the frustration?
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Re: Hatred: The Warcraft Edition

by OGTUCKER117 » Wed Jun 10, 2015 7:04 am

jhousdan wrote:When I was still playing on Silvermoon, my guild used to throw a team together and completely shut down crossroads for hours at a time... if it moved, we killed it. Used to cause the horde side a ton of frustration until they got a raid group of their own to assemble in Og and come after us. It added character. I think the record we had for shutting down the town was something like 8 hours.

This isn't hatred... it's the game working the way it's supposed to work (we wanted to bait a lot of high level horde into some good world PvP ... more fun than a battleground )

The mods say no one has been banned for this, then no one's been banned for it. Why the frustration?

Because thats not allowed here, see http://imgur.com/YIPLD3s
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Re: Hatred: The Warcraft Edition

by Jearden » Wed Jun 10, 2015 7:14 am

It's all a case of the level at which these bans go out, greifing people is definitely a part of the game I know and love, but even Blizzard had cases where they would go against their policies in extreme circumstances and of course this server will need stop-gap measures where Blizz-like counters aren't currently in place.
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Re: Hatred: The Warcraft Edition

by Nain » Wed Jun 10, 2015 8:35 am

I used to have a lot of fun attacking the Kingdom of Stormwind towns like Westfall and Goldshire. I would come and stick around for a few hours max, at least until the server lag subsided. I'd have legions of noobs rising up against me at times, and I had to be very careful and alert for the higher levels that came for my life.

Now I can't do any of that again thanks to the GMs of Nostalrius.
† Nain now rests in the arms of our lord. He died a sickly infant at the age of 3 months and 24 days. †
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Re: Hatred: The Warcraft Edition

by Auronk » Wed Jun 10, 2015 9:58 am

NikeTheSword wrote:You should always encourage a healthier conduct. People can live (= play the game, in this case) the way they want when it doesn't affect the community. When it affects the community you submit to it's authority (again in this case the devs/mods and finally other players).


"Healthier conduct" is subjective just like "toxic behavior" I hate these buzzwords.

I'd like some specific rules put in place so people know what is and isn't allowed, whatever they may be, yes, it's their game, but they haven't told us the rules to specific parts of the game.

I'm simply asking for clarification, and with this clarification we can avoid many QQ threads by just pointing to the relevant rule.

NikeTheSword wrote:
Auronk wrote: on the whims of the certain mod looking at any given situation.

There's no problem here. It's their game (through the devs who appoint mods), not yours.


Again. If the rules are constantly changing (mods with differing attitudes depending on the situation) then how do you expect everyone to always follow said rules?

I'm not being "entitled" or whatever other buzzword you're going to throw next is, I want to know how I can play the game without accidentally setting off a landmine.
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