Dongabhana wrote:newtee2 wrote:rolledupdriver wrote:Because there comes a point after 4hrs where you could of done 4+ other games by then and come out with more honor. Hell you would of increased your probability at winning those other games. I agree I love calling in ram riders or ivus and crushing the stalemate and not letting them win but not on av weekend. If your exalted and just want hks go defense but dont ever recap SHGY.
Last av weekend horde purposely turtled about 20 games so they could just call in wolf riders and curb stomp us
I think that's called a tactic. Which they used. To win. Over.you.
Correct me if im wrong.
It's an unfair tactic because its super easy to turtle ib (more mines, more concentrated npcs, with tower close to the large concentration) as opposed to sh (elites are far apart, barely any mines, tower far away from gy). On top of this ram hides are very easy to farm (located in an area that alliance rarely go to) as opposed to wolf hides (few wolves, located along a route that is frequented)
Horde only know vile tactics such as backdoor which skips 90 percent of alliance elites while we have to battle through many elites of in which the group can easily be wiped by 2 mages spamming arcane explosion and csing healers. While you can argue that backdoor can easily be wiped by as few as 5 alliance I can say if the horde are prepared enough that they can defeat any defensive operatons below 10 alliance.
How to reach a fair AV and fun av game on weekend
1. No turtling.
2. No backdoor
3. Plenty of tanks and healers on alliance side (always see 15 support roles stacked on horde, with fewer on ally side)
4. More alliance wiping horde ram farmers during field of strife turtles, and alliance rogues and druids farming wolf hides