lycos wrote:So you think Blizzard designed AV at first place with this map backdoor exploit so hordes can shortcut and go straight to the last gy? Its an exploit. But they didn't fix it right. They need to decrease the mine respawn time. A good horde team usually win AV by this exploit within 30min.
If your team is full of lv 51-55 going for herbs, mine ores and fishing you will lose. At the games I played this week hordes were full of leveling players and many low ranks lv 60 (most mages had around 2k hp....). Also, your tactic this week was to defend Galv and summon wolf raiders. This way alliance couldn't go south so you had to face a full defend. Soon hordes were so much scattered and alliance players easy won.
With this exploit man if hordes lose its usually their fault. Leveling and ungeared players can't win.
Not an exploit. They designed both bases with entrances you call exploits but they aren't. Just because alliance never has to use their backdoor into the horde base doesn't mean it isn't there.
You can already stop an entire horde raid with 5 people in addition to non-blizzlike changes, elites with a 2 minute respawn, mobs that aggro when they shouldn't, etc. What more do you need to win? Do you just want to zone into AV and get handed 3 marks? Why don't they just implement a vendor the sells marks next to the AV battlemaster.