12,000 people online, 45 min wsg queue

Re: 12,000 people online, 45 min wsg queue

by Glas » Thu Feb 25, 2016 5:25 pm

And i was wondering why Warsong doesnt pop, coz no one is queued <.<. 12.000 population ftw i guess
User avatar
Glas
Senior Sergeant
Senior Sergeant
 

Re: 12,000 people online, 45 min wsg queue

by Forcerius » Thu Feb 25, 2016 8:18 pm

Well I hope they find a way to fix it. I assume it hasn't been fixed because of technical limits unknown to us. Otherwise, why wouldn't they? The only other reason I can think of is because they just don't know how, or a solution doesn't exist for whatever reasons.
studyquran.org/resources/Quran_Reformist_Translation.pdf
Submission to God alone and doing good work is the only path to Paradise.
Peace be upon you.
User avatar
Forcerius
Sergeant Major
Sergeant Major
 

Re: 12,000 people online, 45 min wsg queue

by Ohhgee » Thu Feb 25, 2016 8:33 pm

FiveWeeksOneMinute wrote:Lag/Delay aside, you can blame the disaster of queue system that Nost refuses to fix.

This.

The Nost custom queue system is the original source of ALL Battleground/PvP related cancer.

- Without custom queue system all BG's would have full teams on both sides from the beginning
- Without custom queue system AFKers and clueless/braindead players could not achieve high ranks, because in a Blizzlike queue system you need to at least be good enough to play with a group and do your class's job in BGs to even have a chance of reaching Honor caps
- Without custom queue system wintrading would not be possible (this is the part that really blows my mind; that Nost is AWARE of wintrading and STILL refuses to return queue system to Blizzlike)
- Without custom queue system BG's would not be full of Chinese players who have no clue how the game works. The custom queue system is the only reason these type of players are able to reach high ranks. With Blizzlike queues these players would get stuck at r10 and therefore the motivation for these type of players queue BG's all day would disappear.

The Nost custom queue system is to blame for E V E R Y T H I N G

Yet after nearly 8 months of the PvP community crying for a return to Blizzlike queues, Nost has done nothing.
Image
Ohhgee
Level 60 Human Mage
<NOPE>
User avatar
Ohhgee
Stone Guard
Stone Guard
 

Re: 12,000 people online, 45 min wsg queue

by Pottu » Thu Feb 25, 2016 8:43 pm

The custom queue system was implemented because of player demand.
User avatar
Pottu
Game Master
Game Master
 

Re: 12,000 people online, 45 min wsg queue

by Trixyy » Thu Feb 25, 2016 8:44 pm

just fix it.
Trixyy
Grunt
Grunt
 

Re: 12,000 people online, 45 min wsg queue

by vathdaar » Thu Feb 25, 2016 9:15 pm

Pottu wrote:The custom queue system was implemented because of player demand.


Not experienced player demand with their facts straight Pottu, the qeue system was demanded by new players from Cataclysm expansion who hadnt a single clue about how Vanilla pvp worked. It was become aids for rankrs ( thanks god im not) and it hasnt been nothing but slightly better (in theory) for those pugs/casuals who asked for this system 8 months ago.
<GOD>
Lord of the <Local Ungoro Mafia>
Curator <NOPE>
vathdaar
Stone Guard
Stone Guard
 

Re: 12,000 people online, 45 min wsg queue

by snawfu » Thu Feb 25, 2016 9:17 pm

Pottu wrote:The custom queue system was implemented because of player demand.


I never saw even remotely as much DEMAND to change it from Blizzlike to change it now that we've seen what the current queue system is.

And I've browsed these forums from practically the launch of the server.

But I guess you know better because of reasons.
patato
snawfu
Stone Guard
Stone Guard
 

Re: 12,000 people online, 45 min wsg queue

by Forcerius » Thu Feb 25, 2016 9:34 pm

Pottu wrote:The custom queue system was implemented because of player demand.


Is there no way to just reduce the queue time? Or are there too many negative factors I or we can't see?
studyquran.org/resources/Quran_Reformist_Translation.pdf
Submission to God alone and doing good work is the only path to Paradise.
Peace be upon you.
User avatar
Forcerius
Sergeant Major
Sergeant Major
 

Re: 12,000 people online, 45 min wsg queue

by Azuregos » Thu Feb 25, 2016 9:57 pm

Forcerius wrote:
Pottu wrote:The custom queue system was implemented because of player demand.


Is there no way to just reduce the queue time? Or are there too many negative factors I or we can't see?


Which queuetime are you talking about? Originally the queuetime is dependant on amount of grouped/ungrouped players queueing, as it should be. How do you suggest this is reduced?
My watch is eternal, mortal.
User avatar
Azuregos
Sergeant
Sergeant
 

Re: 12,000 people online, 45 min wsg queue

by Healthycoww » Thu Feb 25, 2016 10:00 pm

People can't be bothered to find players of a decent skill level to group with. They'd rather mindlessly press the join battleground button and demand a queue system to be tailored to suit THEM instead of changing how they play battlegrounds.

People got tired of being shamelessly destroyed by fully prepared geared out teams. We are playing WoW afterall, the whiners always win. :mrgreen:
Pottu wrote: player demand.
User avatar
Healthycoww
Sergeant Major
Sergeant Major
 

PreviousNext

Return to Player Vs Player