Thank you based devs

Re: Thank you based devs

by Glas » Mon Sep 21, 2015 1:01 pm

I somehow experienced a lot of backpaddlers and clickers in those alliance premades. A female elf hunter was looking somewhere else and actually shooting at me a viper sting and keep auto shooting at me while she is OOM, also another female elf hunter was keep following me without aspect and she would just stay to shoot and once i was out of range she would notice it like 5 seconds later and then start walking again. I just need some gear and i will take my revenge. Very hardly on those people who think they can farm honor without fighting a real fight. This is really cancer with those ability spaming of counterspell, frostnova, viper sting, paladin hammer. Its like people stop thinking and just use their CC's just to hope everything is going to be fine.

I only saw a few special cases but those mages and hunters are always the same. They are really tryharding with those sheeps and counterspells and viper stings. Even if its not necessary.
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Glas
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Re: Thank you based devs

by ILikeEggs » Mon Sep 21, 2015 1:11 pm

Ohhgee wrote:tbh in terms of BGs being fun/enjoyable, it's in a nearly perfect state since multi queue removal

now in terms of ranking/honor, the situation is WAY better after multi queue removal, but definitely tilted a bit in favor of brain dead honor bots and account sharers (as always I will point out that I've been done with ranks/honor for a while and I'm just making an observations). the fact that tryhards can't group up fully and dominate is very non-vanilla and non-Blizzlike, and I think it sucks. *almost* want to feel sorry for current rankers but then I remember they did the past 6 weeks literally cheating, so ya

but in all seriousness, the closest that the honor system will ever come to being "skill based" is Blizzlike queues with NO ability to dodge or wintrade (multi queue). FORCING rankers to pug makes it a real crapshoot that is exclusively based on putting in the hours. this is definitely a step above how dumb it was when people could wintrade, but it's not as ideal as Blizzlike queues + no multi

current system = most people (including me) are happy
Blizzlike queues + no multi queue = ideal (tryhards can group and organize but can't dodge other premades or wintrade)

I like you; thank you for an unbiased opinion from somebody who actually knows the difference between the 3 different queue systems we've had so far.
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