Drain wrote:Losing is not, and never will be, the more logical option than winning in a multiplayer game.
Turtling properly, especially as horde, gives you much more chances to win. And that win, after 2-3 hours of glorious wolf riders and reavers dying with honor, and a huge elemental boss falling on a bunker, feels epic.
After a long and glorious road to many victories and conquest in the cold valley, you receive the epic dark iron hammer as reward.
Or u farm an NPC over and over just cause its faster.
And when things go bad you say "lose fast" so another game can start faster where you can lose even faster, but you get to see a bar fill faster and then you get to kill mobs with a 15% chance it needing 1ess hit to die.