BG queue system issue, asking for administrator response

Re: BG queue system issue, asking for administrator response

by Healthycoww » Thu Sep 03, 2015 5:34 pm

Lets not forget, that they've essentially gave WSG and AB Exalted status basically for free to your respective faction.
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Re: BG queue system issue, asking for administrator response

by Ohhgee » Thu Sep 03, 2015 5:47 pm

I'll preface this post by saying that I have ranked both with Premades and as a PuG on multiple Vanilla private servers.

Anyway...

The old (blizzlike) system allowed hardcore players being able to group together and farm honor to achieve their ranks, and ALSO resulted in many many long, close matches when premades matched against each other. During my time premading here on Nost, I would say that around 2/3 of our games were PuG stomping, and the other 1/3 were tough matches against enemy premades. Now, keep in mind that stomping PuGs in WSG takes less than 10 minutes, but ONE premade vs premade game can drag on for well over an hour (and this is VANILLA so the competition all centers around honor per hour!)

The old (blizzlike) system also allowed solo queue players to know that a "real" PuG v.s. PuG game with actual PvP was always only 1 or 2 queues away. I ranked to r10 almost exclusively solo queueing and this is how I felt during that time.

The new system produces NO exciting premade vs premade matches, and produces EVEN FEWER PuG vs PuG matches than there were before. Most PuG vs PuG games I have joined in the past 3 weeks are 10v3 or 15v5.

PhilipRed wrote:You say, is staff fault for changing queues.

I say, still premades fault.

you fail to consider the fact that premades are a part of the game and have been for 11 years. you also fail to realize the core issue: if you force premades to fight each other then people won't premade. They will either solo queue or use win trading as most of the players currently ranking seem to be doing.

This ideological world where premades only fight each other will never work on a Vanilla private server because people premade for honor per hour, not for a win/loss record or a rating. If you want PvP rewards based on skill then you're playing the wrong expansion.
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Re: BG queue system issue, asking for administrator response

by PhilipRed » Thu Sep 03, 2015 6:57 pm

I would thank that if you quote me, dont just use first 2 sentences but the whole idea of my post.

As i said before, if premades dont want to fight exclusively other premades i dont care if they stop premading.

Only argument for premades is " its blizzlike"... while there are tons of benefits in forcing them to face just againts other premades and take them apart from PuGs Battlegrounds.

I see you defend premades, and i see your only argument is what i just said... why dont you try to analize the incredible amount of benefits of my proposal?

I defend the idea of "blizzlike" in many other things, but not here.
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Re: BG queue system issue, asking for administrator response

by Ohhgee » Thu Sep 03, 2015 11:11 pm

PhilipRed wrote:I would thank that if you quote me, dont just use first 2 sentences but the whole idea of my post.

As i said before, if premades dont want to fight exclusively other premades i dont care if they stop premading.

Only argument for premades is " its blizzlike"... while there are tons of benefits in forcing them to face just againts other premades and take them apart from PuGs Battlegrounds.

I see you defend premades, and i see your only argument is what i just said... why dont you try to analize the incredible amount of benefits of my proposal?

I defend the idea of "blizzlike" in many other things, but not here.
All that I am trying to say is that the ONLY options are either removing group queue completely or switching back to the "old" traditional blizzlike system.

This garbage of making premades only fight each other and pugs only fight each other is not at all viable. As we have seen over the past 2-3 weeks the result of that system is tons of empty games and rankers wintrading. The premades on either faction open games for each other, and then PuGs slowly fill the empty slots as whichever premade stayed in the game 5 caps or runs flags. This premade queue and PuG queue bullshit has resulted in a worse experience for rankers, casuals, premades, and PuGers.

That brings me back to my original point: the only choices are returning to
blizzlike system or completely removing group queue. At this point I personally would be overjoyed at either of these choices because I just want to be able to queue a BG and play actual PvP. That being said, while I wouldn't have a huge personal problem with removal of group queue, it would be a slap in the face to the spirit of Vanilla WoW, and it would be a step down a very slippery slope.

What separates the great from the good and the good from the bad in Vanilla PvP is much less "skill" and much more gear, consumables, tricks/gadgets, engineering, and teamwork. So naturally, hardcore players will form groups with likeminded tryhards that know their role in the BG and are prepared to outplay others. Imagine you have a choice between 2 Rogues for your BG team. Choice #1 is a skilled Rogue that understands how to "play his class" but uses his CD's for flashy kills in middle and doesn't carry consumables. Choice #2 is an equally skilled Rogue, but he guards flag room every game, saves his cooldowns for killing EFC's, and always has FAPs, grenades, Doom Skull etc ready if he needs it. Now, if you are a type of player more like Rogue #2, why should you be forced to play with players like Rogue #1?

Removal of group queue would take away that ability and the pure principle of this would make loads of players quit. It would not be much fun to spend thousands of hours grinding ranks, collecting gadgets, and farming consumables only to be forced to solo queue and fight alongside Ret Paladins and Feral Druids farming kills in mid, clueless of flags

Also, I truly hate to say this, but if group queue were removed people would still find ways to premade. Wether it's queueing each other in and out of games, or counting down in TeamSpeak and solo queueing, or queueing as 3 man teams and attempting to get in the same game, it WILL happen. Yet another reason that even though I'm not personally opposed to removal of group queue I think it's simply the best idea to return to the old system.

Like I said, personally I would happily continue PvPing with either removal of group queue OR a return to the old system. But the current system of prem v prem and PuG v PuG simply doesn't work and it's giving PvP cancer on this server :S
Last edited by Ohhgee on Fri Sep 04, 2015 6:27 pm, edited 1 time in total.
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Re: BG queue system issue, asking for administrator response

by Arael » Fri Sep 04, 2015 4:08 am

I have spent my last 10 bg AFK (15 vs 5, 10 vs 3)

Free loss, free honor, keep this way.

Vanilla BeSt PvP eVar.
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Re: BG queue system issue, asking for administrator response

by scoop » Fri Sep 04, 2015 5:44 am

pretty much getting to the point of wanting to quit as well. AV is trash, wsg and ab are basically pointless to play
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Re: BG queue system issue, asking for administrator response

by Eazy-E » Sat Sep 05, 2015 6:14 am

Healthycoww wrote:Bump, BGs are still cancer.

im so glad i stopped. had 76 % in rank 10 so close to 11 but i just got sick of it. there is no fucking way im gonna force myself into that shit again without someone paying me mad $ yo.
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Re: BG queue system issue, asking for administrator response

by skuishy » Sat Sep 05, 2015 7:59 am

It's Arathi arranged allys this week end guys ! :D
about 10 arathis, instant proc all the time, 1vs15 all the time ...
anyways.. if u like this total unskilled way.. :clapclap: :bravo:

Enjoy (..or leave) :roll:
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Re: BG queue system issue, asking for administrator response

by Dc PvP » Sat Sep 05, 2015 12:24 pm

How is it possible to pvp when you never have more than 4-8 players on bg, while enemy team is full and battles last for 4-5 minutes ? Im ok with facing premades, it's fine, but current state is not something that i can understand. Maybe turning off multi queue will solve this.
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