deathjester696 wrote:nonsense about wanting to be able to stomp pugs, random personal insults, absurd accusations of exploiting, blind assumptions about my ranking experience, etc
For the millionth time: I'm finished ranking and have been for some time. I could care less about Honor, or standings, or pug stomping. The point of this thread was to highlight the negative long term effects of the various queue changes, and to present my argument for why Blizzlike Q + no multi is the best option.
Also... while my personal ranking experience has NOTHING to do with this thread, you and others seem to be obsessed with speculating about it, so here is a video that shows what most of my ranking experience was like:
https://www.youtube.com/watch?v=xQab-GOagp8
This video is from July, before queues were modified, and is evidence to support my argument that competitive Prem V Prem games happened much more often with the Blizzlike queue system than they do now. That system also included multiqueue, which allowed the inferior premades to dodge. With no multiqueue, even MORE Prem V Prem games would have happened.
Of course we stomped PuGs in between matches like this one, but the point is that when our Premade *naturally* met Horde Premades, both sides fought hard, and the games were competitive. We would stomp a few PuG games, then match against Premade and be motivated to play hard and try our best to win. By FORCING premades to ONLY fight each other, Nostalrius totally killed any motivation for high rank players to actually play tryhard Prem V Prem games because with no PuG matches in between the Honor is shit.
By attempting to force premades to fight each other, Nost caused the exact opposite to actually happen.
Now, people are essentially forced to PuG, and the result is nobody playing Healers and AFK Honor bots getting top standings.