Why does alliance lose 80-90% of AB games?

Re: Why does alliance lose 80-90% of AB games?

by diogenes » Fri Oct 16, 2015 6:31 pm

rekc wrote:
Oyani wrote: It's sad to see horde with all of their pvp racials get consistently murdered in every single bg weekend.


Yea because escape artist and stoneform aren't completely underused, underestimated, and completely insane racials... Oh, and fear ward completely sucks too.
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Re: Why does alliance lose 80-90% of AB games?

by Niko » Fri Oct 16, 2015 6:35 pm

Sham wrote:
Niko wrote:We have never lost a premade fight, what is this about? Your ingame nicks?


You never won a single premade fight

youre a L29 twink backpedler. why do you even post here? :D:D:DDdddd
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Re: Why does alliance lose 80-90% of AB games?

by Niko » Fri Oct 16, 2015 6:35 pm

vathdaar wrote:niko , please dont make me speak.

ontopic : continue please.

hey hey ;)
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Re: Why does alliance lose 80-90% of AB games?

by rekc » Fri Oct 16, 2015 7:59 pm

diogenes wrote:
rekc wrote:
Oyani wrote: It's sad to see horde with all of their pvp racials get consistently murdered in every single bg weekend.


Yea because escape artist and stoneform aren't completely underused, underestimated, and completely insane racials... Oh, and fear ward completely sucks too.


What % of alliance is dwarf/gnome? Less than 5% IIRC. Those racials are great for PvP but are in no comparison to WotF, Hardiness, Warstomp, etc.
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Re: Why does alliance lose 80-90% of AB games?

by Mariehu » Fri Oct 16, 2015 8:43 pm

All things considered, bg's must still suck more for alliance atm since they actually have to be in a premade to have a chance at winning. Any game I'm ever in vs ally pugs it's a 6 minute horde insta win wsg or 4/5cap AB.
The reason to why Allys only premade is because they don't win when they pug, cause they need the right comp to even stand a chance vs pugs - that's sad really.
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Re: Why does alliance lose 80-90% of AB games?

by diogenes » Fri Oct 16, 2015 9:28 pm

rekc wrote:What % of alliance is dwarf/human? Less than 5% IIRC.


Which is EXACTLY why I said, they're underestimated and under used.

Those racials are great for PvP but are in no comparison to WotF, Hardiness, Warstomp, etc.


WotF is extremely over rated. Its really only good for priests. When you factor in class abilities like tremor totem (group play), ice block, beserker rage, dispell (group play), pvp trinket, and the fear immune trinket, wotf is really really underwhelming, when there is absolutely no way other than pvp trinketing (only some classes have this luxury) or BoP to remove a hamstring, wingclip, or piercing howl (i guess in the future we will have living action potion =/). WotF is only kinda good on rogues. And when you factor in that alliance has fear ward, fear should never be an issue. Any serious priest ought to play a dwarf (if playing alliance side), and if they're not, then they're gimping themselves.

I agree hardiness and warstomp are extremely strong, but I'd also consider those to be extremely underestimated and under used. WotF is not as strong as people suggest, and undead is by far the weakest of all the horde racials (yes I think even troll is better). Likewise, just like 90% of horde are undead and have picked stupid racials, 45% of ally have done the same by picking night elf. The other 45% have picked human and are clearly thinking from a pve standpoint. But really, if you're serious at all about pvp and you're ally side, then you're going to pick a gnome or a dwarf unless you're rolling a druid.
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Re: Why does alliance lose 80-90% of AB games?

by Jurary » Fri Oct 16, 2015 10:43 pm

who is vathdaar ingame again? i'd really like to know
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Re: Why does alliance lose 80-90% of AB games?

by Niko » Sat Oct 17, 2015 3:46 am

Jurary wrote:who is vathdaar ingame again? i'd really like to know

he is a player guy
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Re: Why does alliance lose 80-90% of AB games?

by TheNIF » Sat Oct 17, 2015 7:17 am

diogenes wrote:WotF is extremely over rated. Its really only good for priests.


diogenes wrote:WotF is only kinda good on rogues.


So which one is it, rogues or priests?

Regardless, considering how important priests and rogues are, that's still an overwhemlingly powerful racial to have.

diogenes wrote:I agree hardiness and warstomp are extremely strong, but I'd also consider those to be extremely underestimated and under used. WotF is not as strong as people suggest, and undead is by far the weakest of all the horde racials (yes I think even troll is better). Likewise, just like 90% of horde are undead and have picked stupid racials, 45% of ally have done the same by picking night elf. The other 45% have picked human and are clearly thinking from a pve standpoint. But really, if you're serious at all about pvp and you're ally side, then you're going to pick a gnome or a dwarf unless you're rolling a druid.

What a confused mess.

Only dwarf priests get fearward, but ALL undead get WotF. Also, shadowmeld is totally useless once you actually have to fight someone. It might give some tactical advantages here and there, like hiding while you guard a flag in AB, or a small stealth bonus. But when the fight starts, like the early rush to fight over BS, that's when racials matter the most. That's when not being stunned, being able to AOE-stun, or break an additional fear when your trinket is on CD, matters the most. That battle is often game-deciding, and horde racials help clinch that battle way more than alliance racials.
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Re: Why does alliance lose 80-90% of AB games?

by diogenes » Sat Oct 17, 2015 8:08 am

TheNIF wrote:
Regardless, considering how important priests and rogues are, that's still an overwhemlingly powerful racial to have.


Given the fact that you can get hardiness or warstomp (or even beserking for mages which have double iceblock so wotf is complete overkill). There's little reason to go undead on rogues, warriors, and warlocks. Rogue, is defendable since it makes your already huge advantage over locks an impossible battle, and also helps quite a bit against priests. But really, hardiness is 100% better than wotf for rogues. Going undead on rogue is like going human on a priest, somewhat defendable but not optimal by any means.

Only dwarf priests get fearward, but ALL undead get WotF.


And I'm making the argument that all alliance priests should ALWAYS go dwarf. To do otherwise is just bad to be honest. Sure human is somewhat defendable, but its far from min/maxing. Night elves are garbage for every single class except druid which you're forced to do if you want to play ally.

Also, shadowmeld is totally useless once you actually have to fight someone. It might give some tactical advantages here and there, like hiding while you guard a flag in AB, or a small stealth bonus. But when the fight starts, like the early rush to fight over BS, that's when racials matter the most. That's when not being stunned, being able to AOE-stun, or break an additional fear when your trinket is on CD, matters the most. That battle is often game-deciding, and horde racials help clinch that battle way more than alliance racials.


I agree 100%. However, stoneform and escape artist are quite crucial too. A priest using stoneform makes him literally immune to viper sting for 8 seconds which will easily save over a thousand mana. escape artist+free action pot is also a living action potion (unless you happen to be stunned). They're incredible racials for doing EXACTLY the thing you're talking about.

The fact that most ally players choose shit racials is not evidence that ally has shit racials. Its evidence that ally racials are underused and underestimated, which was my claim. The fact that you acknowledget that most priests are not dwarf literally proves that point.
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