Why does alliance lose 80-90% of AB games?

Re: Why does alliance lose 80-90% of AB games?

by Jarek » Sat Oct 17, 2015 8:57 am

Reason alliance lose is because windfury does over 9k dmg and multishots crit 2k, got this from a reliable source.
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Re: Why does alliance lose 80-90% of AB games?

by Colezz » Sat Oct 17, 2015 10:33 am

diogenes wrote:
WotF is extremely over rated. Its really only good for priests. When you factor in class abilities like tremor totem (group play), ice block, beserker rage, dispell (group play), pvp trinket, and the fear immune trinket, wotf is really really underwhelming, when there is absolutely no way other than pvp trinketing (only some classes have this luxury) or BoP to remove a hamstring, wingclip, or piercing howl (i guess in the future we will have living action potion =/). WotF is only kinda good on rogues. And when you factor in that alliance has fear ward, fear should never be an issue. Any serious priest ought to play a dwarf (if playing alliance side), and if they're not, then they're gimping themselves.



In premades yes it's underwhelming. In pug games its totally game changing.
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Re: Why does alliance lose 80-90% of AB games?

by Ana » Sat Oct 17, 2015 12:17 pm

diogenes wrote:Rogue, is defendable since it makes your already huge advantage over locks an impossible battle, and also helps quite a bit against priests.


Going UD for rogue makes you immune to priest fear for a minute (1:30 if you have the extra anti-fear trinket or w/e it is). Helps "quite a bit", yeah. It takes some extreme lack of skill to fail at killing a priest as undead rogue. Any other race gets roflstomped unless they anticipate the length of the kick bait correctly (which isn't easy).
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Re: Why does alliance lose 80-90% of AB games?

by Niko » Sat Oct 17, 2015 12:43 pm

Jarek wrote:Reason alliance lose is because windfury does over 9k dmg and multishots crit 2k, got this from a reliable source.

confirmed from Kill You MAny TimeS in BG (link useless screenshot from prem vs pug)-warrior YEee
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
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Re: Why does alliance lose 80-90% of AB games?

by vathdaar » Sat Oct 17, 2015 1:50 pm

Jurary wrote:who is vathdaar ingame again? i'd really like to know



a random pve pug r5 enha shaman asks a real pvp player for his ingame name, (when it s the same) hahhahahahahahahaha the question we re all wondering is WHO ARE YOU )))
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Re: Why does alliance lose 80-90% of AB games?

by FiveWeeksOneMinute » Sat Oct 17, 2015 1:54 pm

Jurary wrote:who is vathdaar ingame again? i'd really like to know
there are so many things about this post that are hilarious

maybe if you had played more than 10 BG's on Nost then you would know that his name in game is the same as his forum name.
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Re: Why does alliance lose 80-90% of AB games?

by Jurary » Sat Oct 17, 2015 2:29 pm

vathdaar wrote:
Jurary wrote:who is vathdaar ingame again? i'd really like to know



a random pve pug r5 enha shaman asks a real pvp player for his ingame name, (when it s the same) hahhahahahahahahaha the question we re all wondering is WHO ARE YOU )))


a real pvp player? we're on a vanilla server faggot.
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Re: Why does alliance lose 80-90% of AB games?

by vathdaar » Sat Oct 17, 2015 2:44 pm

hjajahahhaha whats the point to even answer to this forum pvp scrub ) its clear he is great at trolling, otherwise he wouldnt have such a big and clueless mouth , enjoy it baby.
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Re: Why does alliance lose 80-90% of AB games?

by Jurary » Sat Oct 17, 2015 2:48 pm

vathdaar wrote:hjajahahhaha whats the point to even answer to this forum pvp scrub ) its clear he is great at trolling, otherwise he wouldnt have such a big and clueless mouth , enjoy it baby.


holy fuck bro the mouthbreathing is real here. you've totally lost it haven't you.
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Re: Why does alliance lose 80-90% of AB games?

by diogenes » Sat Oct 17, 2015 7:00 pm

Colezz wrote:In premades yes it's underwhelming. In pug games its totally game changing.



100% agree with that statement. However, you can say exactly the same thing about paladins. Paladins are EXTREMELY strong in pug games (at least the ones who decide to actually heal and dispell), but they are 100% possible to counter with a small amount of coordination.

So yea, maybe I can admit that horde racials are better in pugs (but see paladins). However, the factions are actually quite balanced in group play with people who have only a basic understanding of class mechanics and group play. The problem is the majority of players don't think: "how can I aid my team" and instead think "howcanIgetasmanykillingblowsaspossibleandeveryonesucksexceptformeandimnotgettingspamdispelleddecursedorclensedandspamhealedatthesametimewhenigotsub3khealth."

That pug mentality goes for horde side just as much as alliance. The problem with the current queue system is that the latter mindset is actually the best way to farm honor on horde side while the allies can actually get respectable queue times queuing as a premade.
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