Regarding Battlegrounds on Nostalrius

Re: Regarding Battlegrounds on Nostalrius

by Mryul » Sun Oct 18, 2015 2:00 am

Skill?

Pretty much every single rank 14 right now is a person that hasd logged in to afk in bgs while their premade druid flag carrier ran back and forth.


very skill such wow
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Re: Regarding Battlegrounds on Nostalrius

by Healthycoww » Sun Oct 18, 2015 3:08 am

Mryul wrote:Skill?

Pretty much every single rank 14 right now is a person that hasd logged in to afk in bgs while their premade druid flag carrier ran back and forth.


very skill such wow


I ran the shit out of those flags.
Now it's about sleepless marathon gaming. What's your point? :mrgreen:
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Re: Regarding Battlegrounds on Nostalrius

by BoxerBriefly » Thu Oct 22, 2015 10:28 pm

Ohhgee wrote:
Vanilla is not balanced in any way shape or form compared to other xpacks or other MMO's. We are playing an 11 year old game on a private server for a reason. Everyone has their own reason; for me it's the sense of community and the way servers develop their own unique stories over the course of the content, and for the quirky nature of the PvP mechanics.

All of that being said, the Vanilla PvP system is no different than any other aspect of Vanilla. It is designed to reward players that:
1. Devote a large amount of time to working towards a feat within the game
2. Play with a group that is ideal in terms of class composition and has as many geared/try hard/nerdy/consumable spamming players as possible
3. Have an acute awareness of how the static aspects of the game function (in this case, the Honor System)

If you are looking for a game that rewards "skill" above all, then you should be playing CounterStrike, DotA, or at least a TBC/WotLK server. Sorry but this is just a fact. There are far too many people in the Nost forum community that seem to constantly complain about the very NATURE of Vanilla. Nobody is forcing you to play an 11 year old, highly imperfect game. You can go play something else any time you want.

------

A Blizzlike queue system with NO multiqueue is the best option to have enjoyable PvP for all players while still keeping the vanilla in Vanilla.


I agree. There's some irony at play here. I haven't been here that long, so I can't say for sure, but, it would seem that the queue system changes were made as a response to player concerns about premade groups. Since I've been here, most of the concerns I see are about the new queue system. So, the system that was designed to fix the issues, has actually made the situation worse, for a majority of players. At least that's what I gather from the forums.
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Re: Regarding Battlegrounds on Nostalrius

by Rik » Fri Oct 23, 2015 12:13 pm

+1 for OG.
I'm rank 3 now so it's cool.
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Re: Regarding Battlegrounds on Nostalrius

by kegboy123 » Fri Oct 23, 2015 12:59 pm

nostalirus keep doing the good work pug vs pug is fun not premade for pug
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Re: Regarding Battlegrounds on Nostalrius

by Jurary » Fri Oct 23, 2015 4:38 pm

Rik wrote:+1 for OG.
I'm rank 3 now so it's cool.


need r6 for cheap manapots bro
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Re: Regarding Battlegrounds on Nostalrius

by Rashgar » Sun Oct 25, 2015 3:52 pm

Reposting from original thread after i have been directed to this one

Topic: PvP queue system

Something needs to be done about this because its making battlegrounds unplayable.

Either separate the Solo queue from Group queue (so premades wont be facing random pugs every single game) or disable group queue completely
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Re: Regarding Battlegrounds on Nostalrius

by Riplin » Mon Oct 26, 2015 2:46 pm

Just from my perspective of what I'd like to see:

1. Only allow "queue as group" for groups of 5 or less.

No more 10 or 15 man premades. Friends can still play together but c'mon, are there really 15 friends who want to play together? We know why they do this.

At worst, you'll only ever face a 5 man mini-premade. This is more powerful in WSG than AB of course, but every game would now have some puggers as well. Of course, you'll get some people using the countdown method but it will certainly help to breakup the premade monopoly (Alliance). Queue times may increase for Horde but that will be cancelled out by getting some wins again.

And both sides deal with afk Chinese farmers but Horde still has it worse. We also have to deal with the many Ally premades who are account sharing 24/7.
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Re: Regarding Battlegrounds on Nostalrius

by Niko » Mon Oct 26, 2015 3:00 pm

^ When we roflstomped allyprems, they just started queueing with a countdown timer as 5man groups and avoided us that way. There needs to be a system that somehow randomizes the queues slightly, which will be incredibly complicated to make as this will probably put people into new queues for other new games.
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
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Re: Regarding Battlegrounds on Nostalrius

by Ohhgee » Mon Oct 26, 2015 7:29 pm

bump, give Blizzlike queues + no multiqueue
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