by tunguska » Thu May 28, 2015 7:05 pm
I disagree with some of the others, and would go as far to say that feral druids are very strong in pvp.. with the right gear and tactics.
As a feral druid (in pvp), you cannot forget about your mana pool, because once you are OOM you are dead. So keep this in mind and try to mix and match your itemization to have a good mix of stam/int and attackpower/crit. Get yourself mark of tyranny, smoking heart of the mountain, warden staff, etc. You can easily get yourself over 10k armor, and have a very strong chance at defeating warriors/rogues/hunters.
For mages, start off in cat form and open with a tiger fury+ravage, and quickly shred or claw. Once they blink quickly swap into bear form and charge them. DURING the charge you can shift into cat again, so by the time the charge finishes you are already in cat form in front of your oponent, with the right talents you should have at least 60 energy at this point and can proceed to shred/claw them, and bite or rip them with your 3-5 combo points at this time. Chase them until they frost nova or kite you again, hop out toss a rejuv on yourself, go into bear form and keep on them (charge cooldown should be up again). Don't shift TOO much or you will go OOM, so you gotta figure that part out.
Another good trick for mages, is wait until after they blink, THEN charge and use your bash. This will give you ~5 seconds to cast a heal, and you can usually even squeeze off a full blown healing touch, then back into cat form for deeps. The talents to reduce shifting costs are you friend, and furor 5/5 is a must.
Shamans will kill you. Purge your hots, shock you when you heal, and have too much armor and survivability to burst down. Sorry.
Warlocks are almost impossible if soul link, but other more damage oriented specs can be managed. Although you will usually lose that fight.
rogues/warriors/hunters you should have a very good chance against, but again it depends on how skilled you are. A good trick for these melee classes is to use your feral charge which will "lock" them in place, keep running through them after you charge, shift out and cast roots. Make sure to fairie fire if it's a rogue. This could give you a moment to heal, re-stealth, and get the jump on them again.
Feral druids take a lot of skill, and a lot of tactics. They are not easy, and most of them suck, hence why people will tell you that the class itself sucks.
Good luck brother!