Pairings "fixed". Vol 002.

Pairings "fixed". Vol 002.

by Capaszabi » Sat Aug 29, 2015 5:47 pm

Same as before.

http://pho.to/9gEIO
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Re: Pairings "fixed". Vol 002.

by yxy » Sat Aug 29, 2015 6:50 pm

Same problem here. I get one legit game out of maybe 30 premade 15v3 stomps
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Re: Pairings "fixed". Vol 002.

by Momoh » Sat Aug 29, 2015 6:50 pm

nice system mate
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Re: Pairings "fixed". Vol 002.

by Jizzmaster3000 » Sun Aug 30, 2015 1:03 am

Come join Nost, it has great PVemPtybgs
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Re: Pairings "fixed". Vol 002.

by Ohhgee » Sun Aug 30, 2015 5:49 am

I wonder when they will realize that tampering with the queue system will always result in more negative effects than positive effect.

Premades are the result of people having figured out over the past 10 years the most efficient way to farm honor. It is only natural that people will find the most efficient ways to farm if they want high ranks. By tampering with the BG queue system, all Nostalrius has done is make traditional premading obselete. Now instead of premades sometimes stomping PuGs and sometimes facing each other, which is the blizzlike way the system worked at release, we have a terrible system that favors AFKers and win traders.

The same players/groups that controlled the top standings before the changes STILL CONTROL THE TOP STANDINGS. Literally NOTHING has changed except ranking is MORE of a pain in the ass for EVERYONE, and there are more empty games than legitimate ones.
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Re: Pairings "fixed". Vol 002.

by Dusch » Sun Aug 30, 2015 5:54 am

Ohhgee wrote:I wonder when they will realize that tampering with the queue system will always result in more negative effects than positive effect.

Premades are the result of people having figured out over the past 10 years the most efficient way to farm honor. It is only natural that people will find the most efficient ways to farm if they want high ranks. By tampering with the BG queue system, all Nostalrius has done is make traditional premading obselete. Now instead of premades sometimes stomping PuGs and sometimes facing each other, which is the blizzlike way the system worked at release, we have a terrible system that favors AFKers and win traders.

The same players/groups that controlled the top standings before the changes STILL CONTROL THE TOP STANDINGS. Literally NOTHING has changed except ranking is MORE of a pain in the ass for EVERYONE, and there are more empty games than legitimate ones.


oh yea man the system affects the rankers only ;( Poor rankers ;(

today i qued pug and got 12 games in a row vs alliance prems and all games were 1vs10 , 2vs10 or 3vs10 in the best case



time to pack my stuff
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Re: Pairings "fixed". Vol 002.

by Ohhgee » Sun Aug 30, 2015 5:55 am

I agree mr. billy, like I said all this does is make pvping worse for everyone
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Re: Pairings "fixed". Vol 002.

by yxy » Sun Aug 30, 2015 6:27 am

The previous system was just as bad, instead of being 3 afking we were 15 but all of the rest was same. Why should we have to chose between cancer 1 and cancer 2? Just make premade unable to be matchedagainst pug. There are plenty enough of premades on both sides for them to fight each other.
Last edited by yxy on Sun Aug 30, 2015 8:30 am, edited 1 time in total.
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Re: Pairings "fixed". Vol 002.

by Healthycoww » Sun Aug 30, 2015 7:14 am

yxy wrote:The previous system was just as bad, instead of being 3 afking we were 15 but all of the rest was different. Why should we have to chose between cancer 1 and cancer 2? Just make premade unable to be matchedagainst pug. There are plenty enough of premades on both sides for them to fight each other.


You can't. The only way to do that would be to remove multi-queue, which will result in cancer 3: 5-7 man rape squads killing you instead. :mrgreen:

What was wrong with first-in-line queue system?
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Re: Pairings "fixed". Vol 002.

by Capaszabi » Sun Aug 30, 2015 8:36 am

yxy wrote:The previous system was just as bad, instead of being 3 afking we were 15 but all of the rest was same. Why should we have to chose between cancer 1 and cancer 2? Just make premade unable to be matchedagainst pug. There are plenty enough of premades on both sides for them to fight each other.



Define "plenty enough" please. I would rather not call 50H 30A players on a 7k server "plenty enough".
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