3 reasons why premades kill pvp on Nostalrius

3 reasons why premades kill pvp on Nostalrius

by rambo » Mon Sep 07, 2015 9:32 am

I love PVP. I don't even qq about being one-shooted, swarmd, ganked... its part of the game. But premades are not fun on Nostalrius, a server that has only few thousand players on. Its maybe was ok on Blizz servers, where you get more then one open av/wsg/av battleground, but here its pointless since you lack players.

Three reasons:
1. No matching system. Premade of marshals vs random sargents. Ends in less then 5 min, with max 4 kills.
2. No fights. When faced with premade, people just afk because of reason no 1. Premade is too good for random slobs, ends in 5 min with max 4 kills.
3. Pointless, because of reason no 2. Seriously why should you PVP? For wining/losing BG's with 4 kills max?

Oh, I know that they do it for more honor, for tittles. But what good is your tittle when you don't get to fight? But if you see a alone marshal in random bg, they just log off refusing to stay and fight to in even uncertain match. What good is your tittle then?

Solution:
- Match the ranks.
- Match the premades.
- Make it more entertaining because of this.

Both Horde and Alliance have premades, they can be matched. Both Horde and Alliance have players that just like to PVP and have decent WSG/AB fights, because we like that end game. Having corpse waiting for 5 min to que to another corpse-waiting-for-it-to-end-bg, is just pointless.
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Re: 3 reasons why premades kill pvp on Nostalrius

by Ohr » Mon Sep 07, 2015 12:25 pm

If this was fixed I might start PvPing again. I doubt it's going to happen anytime soon though
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Re: 3 reasons why premades kill pvp on Nostalrius

by Darkwinjax » Mon Sep 07, 2015 2:58 pm

rambo wrote:I love PVP. I don't even qq about being one-shooted, swarmd, ganked... its part of the game. But premades are not fun on Nostalrius, a server that has only few thousand players on. Its maybe was ok on Blizz servers, where you get more then one open av/wsg/av battleground, but here its pointless since you lack players.

Three reasons:
1. No matching system. Premade of marshals vs random sargents. Ends in less then 5 min, with max 4 kills.
2. No fights. When faced with premade, people just afk because of reason no 1. Premade is too good for random slobs, ends in 5 min with max 4 kills.
3. Pointless, because of reason no 2. Seriously why should you PVP? For wining/losing BG's with 4 kills max?

Oh, I know that they do it for more honor, for tittles. But what good is your tittle when you don't get to fight? But if you see a alone marshal in random bg, they just log off refusing to stay and fight to in even uncertain match. What good is your tittle then?

Solution:
- Match the ranks.
- Match the premades.
- Make it more entertaining because of this.

Both Horde and Alliance have premades, they can be matched. Both Horde and Alliance have players that just like to PVP and have decent WSG/AB fights, because we like that end game. Having corpse waiting for 5 min to que to another corpse-waiting-for-it-to-end-bg, is just pointless.


r12+ gear is not even that good atm, certainly not to the point where it makes games unbalanced gear-wise, reason why pugs lose is because you cannot choose a decent setup, suddenly you are with 4 rogues in WSG vs a decent setup on premade side, not much you can do.

what will you do when BWL comes? match t2 vs t2? this idea of matching ranks with ranks and premades with premades is pretty retarded, here is the sad truth : GOOD PLAYERS WILL BEAT BAD PLAYERS, unless like I said, they have a cancerous setup vs an organized prem. 5 good players in 1 pug is more than enough to give a premade a good challenge. The problem comes from shitty atitudes and crying, instead of learning how to play the game and trying to win, it's easier to cry on forums.

Just make it so that when you enter BG you cannot leave into another BG without getting deserter, eventually you will have pug vs pug games and prem vs prem games just like it's supposed to be. Premades will still try to dodge each other, but I think that's how far you can actually go in an attempt to control this cancerous system.
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Re: 3 reasons why premades kill pvp on Nostalrius

by Younie » Mon Sep 07, 2015 3:32 pm

Premade isn't the problem, it has never been a problem on any other vanilla server (unless qq bitches that can't handle a good opponent and afk systematicly versus premade). It's not liek there is a big gear gape currently anyways.
The problem is the q system that makes 99% of the games Premade VS 2 pugs.
If it was 10man prem versus 10 man pug it would be completely normal and everyone would have the possibility to pvp.
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Re: 3 reasons why premades kill pvp on Nostalrius

by Jurary » Mon Sep 07, 2015 4:57 pm

Younie wrote:Premade isn't the problem, it has never been a problem on any other vanilla server (unless qq bitches that can't handle a good opponent and afk systematicly versus premade). It's not liek there is a big gear gape currently anyways.
The problem is the q system that makes 99% of the games Premade VS 2 pugs.
If it was 10man prem versus 10 man pug it would be completely normal and everyone would have the possibility to pvp.


then it would be just as boring as on feenix. pugs vs premades just is anti-fun. you can't beat a bunch of shitters who have skype/ts and a decent setup when youre playing with random shitters.
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Re: 3 reasons why premades kill pvp on Nostalrius

by Younie » Mon Sep 07, 2015 5:04 pm

feenix pug v prem has never been "boring"
most of the time t3 ally premade is just a bunch of backpedalers and are easily countered with a 3man grp
seeing who has R13/R14 on this server I doubt it would be different here.

Besides, not allowing group queing at all would be totally counter-productive. Some people don't enjoy pvp totally alone and want to play with 2-3 friends without being a full ranking premade.
Without talkign about full premade, what's the fun playing with 9 clueless chinese?
And organised prem V prem is a huge aspect of the game as well.
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Re: 3 reasons why premades kill pvp on Nostalrius

by Xylon666Darkstar » Mon Sep 07, 2015 5:59 pm

The problem is, and always has been, that the only Alliance BG qing are premades..

Not enough alliance are qing for bgs.
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Re: 3 reasons why premades kill pvp on Nostalrius

by stimz » Mon Sep 07, 2015 6:01 pm

So many people forgot that premade vs premade, world PvP and twinking were the only things good about vanilla PvP.
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Re: 3 reasons why premades kill pvp on Nostalrius

by Robotron » Mon Sep 07, 2015 7:10 pm

The real solution to premades is to terminate all active queues once you enter a BG. This prevents queue dodging and empty BGs. On top of that, get more strict with group matchmaking. If a group of 8 is queued up for a BG, they must be paired against a group of 6-10.
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