Need to Change BG System. Ally Premade

Need to Change BG System. Ally Premade

by axerrman » Mon Nov 16, 2015 8:58 pm

2 hours 120 Honor. 8 games against premede Ally.This waiting for 10-15 minutes. Horde
axerrman
Private
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Re: Need to Change BG System. Ally Premade

by Rashgar » Mon Nov 16, 2015 9:34 pm

Queue system should be changed so premades cant be put against random pugs or just remove group queue all together (bandaid fix would be to only allow 5 man groups to queue up as group)
Rashgar
Senior Sergeant
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Re: Need to Change BG System. Ally Premade

by snawfu » Mon Nov 16, 2015 10:06 pm

1 mark is worth 120 honor.
patato
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Stone Guard
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Re: Need to Change BG System. Ally Premade

by euronmisc » Mon Nov 16, 2015 10:28 pm

The reason you're getting premades as a horde pug over and over again with a long queue time is because:
A) There are no (or not enough) horde premades to get into games against the alliance premades.
B) There are too many horde (or not enough alliance) players queueing.

The current queue system does prioritize premade vs premade games and pug vs pug games, however when one side doesn't have any premades, the premade of the other faction will get into a game against a pug.
euronmisc
Sergeant Major
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Re: Need to Change BG System. Ally Premade

by Riplin » Tue Nov 17, 2015 5:52 pm

The entire problem can be traced back to Horde queueing in far greater numbers than alliance.

This leads to Horde premades waiting an unreasonable amount of time to get into a premade game.

This leads to Horde premades disbanding because pug honor is faster.

This leads to only Allies having premades and they begin stomping pugs.

This leads to the good Ally players all going premade for the fastest honor.

This leads to Ally pugs being left with less good players vs Horde pugs which still have their good players.

This leads to Horde pugs generally coming out on top vs Ally pugs and often times stomping them.



So we end up with:

multiple Ally premades stomping Horde pugs for quick 5-0 wins
Twice as many Horde pugs waiting in queue for a 50/50 chance of either facing the above, or having a moderate to great advantage against an Ally pug. Losses still happen though, often enough.

I can't see this system being optimal for either side in terms of fun and challenge, and it'll probably get worse.

IMO the absolute best fix is to limit "queue as group" to 5 or less. Some pug randomness is great for fun in any game, and 5 people working together can definitely swing the outcome in AB and especially in WSG. Get rid of the 1.2 million honor/week premades who never actually fight anyone and just carry each other to free gear.
Riplin
Grunt
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