Warsong Gulch LoS

Re: Warsong Gulch LoS

by moolgore » Wed Apr 01, 2015 10:58 am

man will i really have to roll a hunter or will this be addressed in any way in the future?
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Re: Warsong Gulch LoS

by Suigintou » Fri Apr 03, 2015 12:10 am

moolgore wrote:man will i really have to roll a hunter or will this be addressed in any way in the future?


you should reroll irl so you arent such a subhuman next go around
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Re: Warsong Gulch LoS

by balsh » Fri Apr 03, 2015 12:15 pm

Kronos is there for you melee/healer/arena heroes who want custom shitty fun LOS mechanics which gonna make WSG last forever.
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Re: Warsong Gulch LoS

by Guirssane » Fri Apr 03, 2015 12:54 pm

balsh wrote:Kronos is there for you melee/healer/arena heroes who want custom shitty fun LOS mechanics which gonna make WSG last forever.


Yeah better not get los, so warlock/hunt/mage can rollface their keyboard and win every fucking fight :? :? :?
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Re: Warsong Gulch LoS

by balsh » Fri Apr 03, 2015 1:14 pm

Guirssane wrote:
balsh wrote:Kronos is there for you melee/healer/arena heroes who want custom shitty fun LOS mechanics which gonna make WSG last forever.


Yeah better not get los, so warlock/hunt/mage can rollface their keyboard and win every fucking fight :? :? :?

this is vanilla what do you expect? Mages and Locks are kings
You don't like it? don't play vanilla
And I don't even play the above classes
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Re: Warsong Gulch LoS

by Guirssane » Fri Apr 03, 2015 2:46 pm

balsh wrote:
Guirssane wrote:
balsh wrote:Kronos is there for you melee/healer/arena heroes who want custom shitty fun LOS mechanics which gonna make WSG last forever.


Yeah better not get los, so warlock/hunt/mage can rollface their keyboard and win every fucking fight :? :? :?

this is vanilla what do you expect? Mages and Locks are kings
You don't like it? don't play vanilla
And I don't even play the above classes


I can play whatever I want aight, just my opinion so chill out already
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Re: Warsong Gulch LoS

by Codeine » Tue Apr 07, 2015 11:21 am

disagree, leave it classic. the LOS issues around those stumps give huge advantage to 5ms euro's. Its almost impossible trying to deal with someone with that kinda of ms using in that situation.

With that, on the servers where those stumps had LOS it wasn't even real line of site, all you had to do was stand next to the stumps and you were practicle immune to ranged attack while running near and all over them. fuck off stop ruining the server trying to add that shit back in so you can prance around those with god mode on.
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Re: Warsong Gulch LoS

by stama » Wed Apr 08, 2015 3:27 pm

Yes and in AV you can shoot through mountains the same as retail.
Only in wow can you shoot through a mountain and make fire at the bottom of a lake.
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Re: Warsong Gulch LoS

by Dusch » Mon Apr 27, 2015 8:46 pm

Hey guys im back from space camp and i make statistic
98% of people against LoS are:
-roleplay Gey elf
-retri paladin with show helm option
-people with variety of 2-10 lifetime honorable kills

thx
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Re: Warsong Gulch LoS

by kayrn » Tue Apr 28, 2015 4:42 am

Turkeltown wrote:Hello friends,
As anyone who is interested in pvp at 60 will know the tree stumps in mid field in WSG do not break los. Some people are saying this was intended because it was like this in retail. This was a bug from retail that has no benefit in recreating. Pvp will be entirely more fun with proper los breaking objects. Recreating every bug to make it 100% blizzlike will not help the gameplay on this server.


If you think we should have the tree stumps in wsg not break los PURELY for the idea of achieving 100% blizzlike atmosphere, we should also struggle on cthun for what 2 months with an impossible fight?

Logically it would be better to fix this bug rather than recreate a bugged environment.


PS Trees not breaking los is a declared bug from retail PLEASE FIX THIS!



It benefits the team w/ more frost mages.

/thread
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