Dear Nostalrius Devs/Admins. As we all know, the PvP que system has been changed to match premade vs premade. I do want to thank you for this effort, as it shows attempts are being made within the PvP system to prevent manipulation by players. However, this in turn has arose even more manipulation of the system than ever before.
Right now, horde premades are experiencing nearly instant ques, while horde solo quers have nearly 30 minute waits. Not only this, but there are 2 groups of horde premade rankers, maybe 3 (not even sure about the 3rd), who are undoubtedly using a form of win-trading. They receive nearly instant ques, only to have 1 alliance member join - leaving them an empty map to 5 cap before the game closes in 5 minutes. They are able to do 5-6 games like this, in the time that a solo player waits 30 minutes to join one game. I know this because I befriended one of the rankers who told me this. I confronted other players on it, and they say that the alliance are simply que dodging because their group "stomped" them for one or two games. They act like it's their reward that they should be left with an empty map to 5 cap for being so "good". In turn, they are que dodging the alliance sometimes as well, leaving them the empty map. How it is decided who joins the battle and who doesn't is unknown. They are most likely communicating through voice-chat. With only 2-3 premades on each side, it's not hard at all.
Also, I was able to join one of the horde premades through solo que because one of their members did not join, and what I saw was them sitting 4 to 1 with everyone HK farming, no alliance pushing bases. It was not long after some HK farming before alliance let them have the 5th base. It's impossible to say (and the premades know this), but it strongly stunk of win-trading. If they are not communicating, then it is obvious they have a small fight before one team quickly surrenders. It's obvious the people who are manipulating the system, as they are sitting with over 400-500k each, and players who are playing more than them in normal ques are around 200-300k.
This needs to be changed for many reasons:
#1. Cross-realm battlegrounds prevented solo quers from suffering from long ques. Cross realm BGs do not exist here as we know. Premades were rampant in retail, but there were countless players from many realms that kept solo players from suffering 30 minute ques. Premades actually endured the much longer ques, but their fast honor made up for the ques. Now they are receiving both ends of the benefits. The premade vs premade matching is destroying solo players.
#2. Continuing from above, nobody should be forced, yes, FORCED, to make a 15 man group to avoid 30 minute ques. If you've played since 2004, you know that most of the PvP scene is SOLO players. Guildless players, who solo que grinding for hours a day. The PvE noobs organzing are actually bragging that they get to sleep over 8 hours a night.
#3. Let's face it. Some people are better at organizing than others. PvE rewards this kind of playing, however it is obvious that PvP was intended to target a different kind of player. Now, the PvE noobs who rely on each other for everything are abusing the current system in place. Soon it will be known that to PvP on Nostalrius that you will need a raid group, as if we're heading off to PvE raid or something. Embarrassing to anyone who is a hardcore PvPer.
So what's the solution? I believe that raid queing should be taken away. Not only should just 5 man party queing be allowed, but these 5 man groups should be matched with a certain number of players who solo qued.
I know that many of the players in the premades will be here defending their premades. I guarantee most of them would quit tomorrow if they had to do a real grind, and weren't able to manipulate the system like they're currently doing. They like easy mode, and one of them made it obvious to me that he's a PvE nerd today when he said spent 100 gold on FAPs. If you've ever grinded 16 hours a day, or actually have ranked up before by a real grind with no manipulation, you know that PvPers are the brokest people around, because there simply isn't time for anything else. The PvE nerds who's only friends exist in WoW and rely on each other for everything are the ones ranking right now. The system is catering to these organizers. And they are damn good at it, it's to be commended, but PvE is what is supposed to reward this type of behavior. Now they have decided to trash the PvP scene. The current system is rewarding these types of players in PvP GREATLY and then on top of that, punishing the solo player, which is completely not blizzlike.
The premaders response is always "You should make a premade also." Then something about salt - it's the same typical response from these fools. No - How about you be forced to not be allowed to make a premade, and actually be forced to do a real grind without manipulating the PvP system. How about that?
The current PvP situation on Nostalrius is embarrassing. PvP has turned into a game of who can manipulate and work their way around the system the most. I joined a PvP group only to hear loads of speculation about whether smaller groups would help to avoid the stronger premades, players checking certain ranked alliance members to see if they're in a battle or not, etc. All of these tricks and games - and 0 PvP. Do we really want it to become an unspoken rule that to PvP on Nostalrius you need a raid group?
Soon, the average player will no longer be queing for PvP - and all that will be left is these premades que dodging each other, leaving each other empty BGs for a free win. And again, what is most bothering is not that the premades are benefiting, but that on top of this - it is PUNISHING solo players. What's even more embarrassing is that horde players who aren't apart of the win-trading are now making 15 man groups JUST to avoid 30 minute que times and hopefully get some honor from HKs, even if they know they will be 5 capped. This is shameful for the server honestly. I beg you to change something about this.