mrmr wrote:I'm pretty sure hunters were wearing plate during retail release, at least initially.
Warlocks were wearing leather in beta, druids had spears, and rogues had axes, oh and cows didn't had mounts they had plain striding....
Iosephus wrote:I'm pretty sure spawn timers were increased during retail release, at least initially. The Burning Blade cave in the starting zone spawned ridiculously fast, people were getting wrecked and Tiragarde Keep was pretty hectic. I had to wait for some guildmates before I went in the keep because they'd respawn in like 20 seconds.
The spawn timers were increased several times, especially for stupid name mobs. Starting zones tended to have more mobs on "fast spawn timer" than normal spawn timers, not sure if the aggro mechanics for spawns are also implemented in Nost since mobs that spawned in Vanilla had 5-10 seconds of no aggro on players already within their aggro range straight after spawn.
But yeah dynamic mob spawning isn't a bad idea, Blizzard made allot of improvements over the years and while Vanilla was great it had quite a bit of drawbacks. During the initial release window i don't think many players will appreciate the old 15min spawn timers.