Daemon wrote:We indeed implemented an automatic view distance reduction when the server load is too high (saves a lot of computation, and reduces global latency). This usually happens when the population gets over 2k/3k on a single map (happens only on continents).
This is a temporary solution, and the visibility distance should increase in the coming weeks, as we optimize the server performance.
viewtopic.php?f=45&t=4235&start=10#p38494Best temporary solution right here, since March 20, 2015. I know well that the server's population has doubled since then, but well, the draw distance is worse than ever before nowadays. Nostalrius should definitely start an active fundraiser campaign if it cannot afford to either make the current server capable of handling this insane population or to create an additional PvP server to split the population - since the PvE server idea has obviously proven to be inefficient.