Not enough tanks for dungeons!

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Re: Not enough tanks for dungeons!

by Theloras » Sun Sep 20, 2015 10:49 pm

Bioness wrote:The point about Patchwerk was the amount of threat the main tank would need to have to keep Patchwerk from turning around and killing the DPS.


You may want to brush up on your facts before typing up $hit like this on the forums:

Patchwerk is not an aggro-sensitive fight, and under most circumstances, with normal threat reduction talents and effects, it is nearly impossible to pull aggro from the MT. It is however possible in some cases as shown in this video, and is probably just due to the extremely high generation of Rage on tanks due to the massive amount of damage taken. Regardless of the reason, the difficulty of pulling aggro makes it possible for the raid to all-out DPS. This is important, as Patchwerk has about 3,850,000 HP and a 7 minute enrage time limit (your raid needs ~9500 dps minimum to kill him in time).

http://wowwiki.wikia.com/wiki/Patchwerk_(original)
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Re: Not enough tanks for dungeons!

by smilkovpetko » Sun Sep 20, 2015 10:51 pm

Theloras wrote:
Bioness wrote:The point about Patchwerk was the amount of threat the main tank would need to have to keep Patchwerk from turning around and killing the DPS.


You may want to brush up on your facts before typing up $hit like this on the forums:

Patchwerk is not an aggro-sensitive fight, and under most circumstances, with normal threat reduction talents and effects, it is nearly impossible to pull aggro from the MT. It is however possible in some cases as shown in this video, and is probably just due to the extremely high generation of Rage on tanks due to the massive amount of damage taken. Regardless of the reason, the difficulty of pulling aggro makes it possible for the raid to all-out DPS. This is important, as Patchwerk has about 3,850,000 HP and a 7 minute enrage time limit (your raid needs ~9500 dps minimum to kill him in time).

http://wowwiki.wikia.com/wiki/Patchwerk_(original)
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Re: Not enough tanks for dungeons!

by Bioness » Sun Sep 20, 2015 11:49 pm

Theloras wrote:
Bioness wrote:The point about Patchwerk was the amount of threat the main tank would need to have to keep Patchwerk from turning around and killing the DPS.


You may want to brush up on your facts before typing up $hit like this on the forums:

Patchwerk is not an aggro-sensitive fight, and under most circumstances, with normal threat reduction talents and effects, it is nearly impossible to pull aggro from the MT. It is however possible in some cases as shown in this video, and is probably just due to the extremely high generation of Rage on tanks due to the massive amount of damage taken. Regardless of the reason, the difficulty of pulling aggro makes it possible for the raid to all-out DPS. This is important, as Patchwerk has about 3,850,000 HP and a 7 minute enrage time limit (your raid needs ~9500 dps minimum to kill him in time).

http://wowwiki.wikia.com/wiki/Patchwerk_(original)


Last I checked, Paladins didn't use Rage.
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Re: Not enough tanks for dungeons!

by smilkovpetko » Sun Sep 20, 2015 11:51 pm

Bioness wrote:
Theloras wrote:
Bioness wrote:The point about Patchwerk was the amount of threat the main tank would need to have to keep Patchwerk from turning around and killing the DPS.


You may want to brush up on your facts before typing up $hit like this on the forums:

Patchwerk is not an aggro-sensitive fight, and under most circumstances, with normal threat reduction talents and effects, it is nearly impossible to pull aggro from the MT. It is however possible in some cases as shown in this video, and is probably just due to the extremely high generation of Rage on tanks due to the massive amount of damage taken. Regardless of the reason, the difficulty of pulling aggro makes it possible for the raid to all-out DPS. This is important, as Patchwerk has about 3,850,000 HP and a 7 minute enrage time limit (your raid needs ~9500 dps minimum to kill him in time).

http://wowwiki.wikia.com/wiki/Patchwerk_(original)


Last I checked, Paladins didn't use Rage.


But they got return Damage and have Extremely High Threats using Spell Damage Weapon compare to poor limited Warriors.

Last i checked , boss aggro is not same as other bosses

Patchwerk is not an aggro-sensitive fight
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Re: Not enough tanks for dungeons!

by Bioness » Mon Sep 21, 2015 12:38 am

smilkovpetko wrote:Last i checked , boss aggro is not same as other bosses

Patchwerk is not an aggro-sensitive fight


Again that is because Warriors are able to generate so much Rage. Or are you conveniently ignoring that part?
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Re: Not enough tanks for dungeons!

by smilkovpetko » Mon Sep 21, 2015 12:45 am

Bioness wrote:
smilkovpetko wrote:Last i checked , boss aggro is not same as other bosses

Patchwerk is not an aggro-sensitive fight


Again that is because Warriors are able to generate so much Rage. Or are you conveniently ignoring that part?


Same as you conveniently ignoring that Paladins have unlimited Threat Generation and do 3 Times more Aggro than Warriors , especially on Undeads due to Exorcism.
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Re: Not enough tanks for dungeons!

by Bioness » Mon Sep 21, 2015 1:15 am

This is exhausting, I'll just agree to disagree.
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Re: Not enough tanks for dungeons!

by Theloras » Mon Sep 21, 2015 1:25 am

Bioness wrote:This is exhausting, I'll just agree to disagree.


Bioness - we put out more threat than warriors period - regardless of whether it's the Patchwerk boss fight or not.
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Re: Not enough tanks for dungeons!

by Greengrass » Mon Sep 21, 2015 1:27 am

Just remember, taunt for paladins was added in next patch. So paladins without taunt it is mistake.
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Re: Not enough tanks for dungeons!

by Theloras » Mon Sep 21, 2015 1:30 am

Greengrass wrote:Just remember, taunt for paladins was added in next patch. So paladins without taunt it is mistake.


we got a pseudo taunt in the next EXPANSION (aka The Burning Crusade), not the next patch I'm afraid
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