5000 people limit

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Re: 5000 people limit

by sicksense » Wed Nov 25, 2015 9:41 am

zzxx wrote:no.
go play on pve sever if you like lower pop.


Are you braindamaged? Does it say anywhere that i dont like the 7-8k population?
I like the population! Just hate the damn lag it brings!
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Re: 5000 people limit

by Slibzshady » Wed Nov 25, 2015 3:54 pm

Absolutely no delay since the first 2 days i played here and i play on all hours during the day.
Had a few DC's but no delay while staying in game..
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Re: 5000 people limit

by deadward » Thu Nov 26, 2015 6:28 pm

Can't imagine how hard it would be to get an instance group with even lower population.
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Re: 5000 people limit

by Nordliving » Thu Dec 03, 2015 4:37 pm

Lags everywhere. On BG's , in world , in insts. Better play another server for me.
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Re: 5000 people limit

by Pottu » Thu Dec 03, 2015 5:18 pm

Nordliving wrote:Lags everywhere. On BG's , in world , in insts. Better play another server for me.

Greetings,

please report the exact server time that you experience lag, the location of your character and what you were doing at that time. Such reports would help the developers to pinpoint bottlenecks in the system and improve the server. Generalized blanket statements are not helpful and serve no purpose.

The GM team.
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Re: 5000 people limit

by notgunnahappen » Thu Dec 03, 2015 5:52 pm

Nordliving wrote:Lags everywhere. On BG's , in world , in insts. Better play another server for me.


Please leave now we're full
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Re: 5000 people limit

by smilkovpetko » Thu Dec 03, 2015 6:07 pm

Pottu wrote:
Nordliving wrote:Lags everywhere. On BG's , in world , in insts. Better play another server for me.

Greetings,

please report the exact server time that you experience lag, the location of your character and what you were doing at that time. Such reports would help the developers to pinpoint bottlenecks in the system and improve the server. Generalized blanket statements are not helpful and serve no purpose.

The GM team.


Sunken Temple , 29 November and 2nd December 2015 , 22:00 and 16:00 Server time .

at 29th November we was at "hakkari God" (summon boss) , at 2nd December lag spikes issued at "central room" with dragonkins around the "hole" .

(current average online population during that period was) 7-8 k
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Re: 5000 people limit

by smilkovpetko » Thu Dec 03, 2015 11:03 pm

00:09 Server Time, friday december 4 , entered The Sunken Temple and instant major Lag spike/ Disconnect.
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Re: 5000 people limit

by Malkore » Sat Dec 05, 2015 8:52 pm

Nothing can fix 9000~ people using the server bandwidth, unless they buy a crazy server for around 700€~/month.
A player cap of 5000 could be a easy & cheap solution to solve most of lags/deay issues which is the main problem of Nostalrius.

It cost 0€ to cap the population to 5000 players and make a queue, at least once online people will play the game instead of afk and risking to get back into the queue.

We'll benefit of the normal view distance, more accesible ore & herbs (a lot of people complain about this), and many more things that will make our experience on Nostalrius more enjoyable.
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Re: 5000 people limit

by Dreez » Sat Dec 05, 2015 10:12 pm

Malkore wrote:Nothing can fix 9000~ people using the server bandwidth, unless they buy a crazy server for around 700€~/month.
A player cap of 5000 could be a easy & cheap solution to solve most of lags/deay issues which is the main problem of Nostalrius.

It cost 0€ to cap the population to 5000 players and make a queue, at least once online people will play the game instead of afk and risking to get back into the queue.

We'll benefit of the normal view distance, more accesible ore & herbs (a lot of people complain about this), and many more things that will make our experience on Nostalrius more enjoyable.

so you like waiting in queue for 7 hours?
Dreez - PvP server
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