Page 2 of 2

Re: What you need for a Blizzlike Progressive release.

PostPosted: Mon Feb 09, 2015 9:28 am
by Gelbin
Let's assume if you go back this far. Don't we need clients on that version as well?

Re: What you need for a Blizzlike Progressive release.

PostPosted: Mon Feb 09, 2015 2:04 pm
by Netherfrost
Yes exactly, same goes for talents. This is why items is a nefty thing, you merely have to adjust the database, rather than scripting a whole "new game"

Re: What you need for a Blizzlike Progressive release.

PostPosted: Mon Feb 09, 2015 9:27 pm
by Gelbin
Netherfrost wrote:Yes exactly, same goes for talents. This is why items is a nefty thing, you merely have to adjust the database, rather than scripting a whole "new game"


Well, they could link the launcher.exe to their update server and let us all start with the original release version of WoW 10 years ago :D

Here's some help for the devs:
Code: Select all
if ($clientversion != "1.1.2"){ $client().exit; }

Re: What you need for a Blizzlike Progressive release.

PostPosted: Mon Feb 09, 2015 11:06 pm
by Dessel
This is why you just do progressive release of content and couple it with adjustment of PvE number values. Pragmatic. Micromanaging every single thing to copypasta all of Blizzards' flaws isn't going to recreate a long gone era of your life.