Rhoen wrote:Insignia while I respect your opinion I'd prefer 1x only =), personally I came here with the hopes that it would be more difficult etc.
That's your personal opinion, and that's absolutely fine. Leveling isn't a challenge in terms of skill, it's nothing but a challenge of patience. A time-consuming barrier, which a majority can't stand, people who has been leveling on multiple other server at any version of the game.
The only group of people who will find leveling in vanilla at 1x even remotely challenging in terms of skill, would be people who has either never played vanilla before or haven't played vanilla since retail vanilla.
There's not much difference between 1x and 2x, the "bonding" between the player and character still has the same effect. It's just a little bit faster, which gives a majority the push they need to endure through the content once again. And dungeons at 1x rate aren't that viable as most people will just preffer to continue questing instead of spending time getting to an instance. 2x could even provide the multiplication needed to make dungeons far more viable aswell.
There's really no downside to such a feature, other than a group of minority 1x/blizzlike knights moaning and threatening to leave the server if this gets implemented. Where else will they go? To some no-name 1x stock mangos server with a playerbase of 100?
I don't get why people get so worked up about wether someone has the option level a little bit faster than them. It's optional, it's shouldn't affect them. The majority of the scene has been around for some time and is sick and tired of repetitively leveling up, and would want a faster experience than the default 1x.
Which is where the 2x acts as a middlemaker, to attract a majority of the wide audience of the scene.