Put guards in neutral towns.

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Put guards in neutral towns.

by farrsa » Sun Dec 06, 2015 7:13 pm

How difficult can it be to put a guard in the middle of light's hope chapel? I recently got a warning from a GM for "abusing terrain" when I was fighting there. I think there's better things the GMs could be doing with their time, for example it took them 2 days to answer my report of a player botting. Now I unfortunately don't have a list of all the places in vanilla where there were and weren't guards, so idk if it's allowed to attack people for example in the Un'goro quest hub or is that "abusing terrain" again too. Same with Ratchet.

Instead of adding more invisible ghosts to dire maul, perhaps you could find the time to put literally a single guard in LHC and wherever else you don't want people fighting rather than giving warnings left and right.
Dupabiskupa AKA cancerpriest


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Re: Put guards in neutral towns.

by thenuclearwalrus » Sun Dec 06, 2015 8:52 pm

Get mad about it
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Re: Put guards in neutral towns.

by Setup » Sun Dec 06, 2015 9:09 pm

dont attack people in neutral towns

problem solved
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Re: Put guards in neutral towns.

by Robotron » Sun Dec 06, 2015 9:34 pm

There are guards in neutral towns.
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Re: Put guards in neutral towns.

by Glas » Tue Dec 08, 2015 9:14 pm

2 devs - 15k players

Doesnt look like a balance to me, but it would be great if there are people who want to help fixing stuff and contributing to other private servers since the only people who gets the most benefit are people who play and enjoy those contents that got fixed.

We can report bugs everyday and complain about them but there is nothing to do if those 2 devs having full time job too, lol.

Wish people would consider vanilla private server more so we had more fixes. It doesnt matter who is the worst private server, people will go the best choice anyway, so the leadership of a private server doesnt have anything to say, if they are corrupt, people will leave to others.
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Re: Put guards in neutral towns.

by Sonasol » Tue Dec 15, 2015 12:42 pm

The guards were supose to be there with the current patch? If yes, the we need guards, if not we dont, simple as that.
Even with bugs I think like that, bugs that were live back in day then they need be live now and not being fixed.
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Re: Put guards in neutral towns.

by mozibake » Tue Dec 15, 2015 5:31 pm

^ that is stupid, but there is a bit of sense to it. Vanilla had lots of bugs. Completely bug free is not the "authentic vanilla experience", so take them as they come.
you think it be like it is but it's don't
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