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Implement the autosave / .save command

PostPosted: Fri Mar 13, 2015 11:20 pm
by nervous
Title above. Might help prevent lost loot/quests to rollbacks

Re: Implement the autosave / .save command

PostPosted: Sun Mar 15, 2015 11:06 pm
by nervous
bump for this. losing loot on random crashes is no fun.

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 11:15 am
by Noxm
yep, this is highly needed.

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 11:17 am
by Linc
bump

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 11:38 am
by Youfie
Linc wrote:bump

I guess every player will just macro the command and we'll end up everyone using it constantly, which is about the devs are kinda struggling against to reduce server charge :(

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 12:40 pm
by Gtcow
You must be really unlucky if you lose a loot because of a 5-10s rollback. :D
The last time, the rollback saved me.

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 2:40 pm
by Linc
Gtcow wrote:You must be really unlucky if you lose a loot because of a 5-10s rollback. :D
The last time, the rollback saved me.

10s? I think a rollback is max 5min. Ive once had a Quest completed in SW and was on foot to Duskwood, wen i was in Duskwood the server DC and wen i came online i was back in SW and Quest wasn't completed. Also saw some people in Guild Chat that were upset because they lost there Blue loot in Dungeons.

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 2:41 pm
by Linc
Youfie wrote:
Linc wrote:bump

I guess every player will just macro the command and we'll end up everyone using it constantly, which is about the devs are kinda struggling against to reduce server charge :(


Same as logout/login... Don't think it will take that much? Only if everyone spams it... but mostly they will use it wen they completed a Q or received an item from Dungeons.

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 4:00 pm
by Gtcow
Linc wrote:
Gtcow wrote:You must be really unlucky if you lose a loot because of a 5-10s rollback. :D
The last time, the rollback saved me.

10s? I think a rollback is max 5min. Ive once had a Quest completed in SW and was on foot to Duskwood, wen i was in Duskwood the server DC and wen i came online i was back in SW and Quest wasn't completed. Also saw some people in Guild Chat that were upset because they lost there Blue loot in Dungeons.

Most of the crashes I faced were leading to a rollback which seem to be about 5s. Yesterday, the only one I got was more like 10s.
I don't know where your mates got a 5min rollback but that's pretty weird.
Didn't they get it when devs were applying patches ?

Re: Implement the autosave / .save command

PostPosted: Tue Mar 17, 2015 5:24 pm
by Zyfire
Gtcow wrote:
Linc wrote:
Gtcow wrote:You must be really unlucky if you lose a loot because of a 5-10s rollback. :D
The last time, the rollback saved me.

10s? I think a rollback is max 5min. Ive once had a Quest completed in SW and was on foot to Duskwood, wen i was in Duskwood the server DC and wen i came online i was back in SW and Quest wasn't completed. Also saw some people in Guild Chat that were upset because they lost there Blue loot in Dungeons.

Most of the crashes I faced were leading to a rollback which seem to be about 5s. Yesterday, the only one I got was more like 10s.
I don't know where your mates got a 5min rollback but that's pretty weird.
Didn't they get it when devs were applying patches ?


I had a 3 min rollback yesterday, so not sure what you were doing, sure you weren't standing still for 5 min and then moved the last 10 sec? Lol