So I heard this server was good BUT...

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Re: So I heard this server was good BUT...

by Youfie » Tue Oct 27, 2015 11:54 pm

WeirdGreenMist wrote:
Robotron wrote:Damage isn't wrong. People just aren't as dumb and bad as they were 10 years ago. When your average raider played with < 5 fps, no idea how to min-max gear, barely using consumables, and no idea how to do a rotation (Rogues not knowing what Slice and Dice was, etc), yeah, people are going to be doing way more DPS now than they were in 2005.

This is the most ridiculous rhetoric and I hate how much it is being proliferated lately. I raided all through vanilla on a crappy backwater RP server in a low ranked guild full of nobodies and we all had good computers (WoW was not a very demanding game whatsoever even at launch), all used consumables, all studied our classes and abilities and knew optimal rotations and gear. When I see people spout this it's obvious they were not a part of the vanilla community and are regurgitating thoughts they couldn't have formed themselves or if they were a part of vanilla they were really dumb and bad and are projecting their failed past onto the community at large. 10 years ago was not the dark ages, where do you think the foundation of the current exhaustive knowledge-base comes from?

You are right, people did try to max out their class on retail too.

However, in 2005 / 06 only top players did, and many mechanics were tested / discovered in late vanilla. On Nostalrius, basically 95% of the raiding population knows what only a minority of players did on retail, that's what Robotron meant.
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Re: So I heard this server was good BUT...

by Keftenk » Tue Oct 27, 2015 11:57 pm

Holy Nova is definitely wrong on Nost, but they've affirmed that it's correct. I guess it was always supposed to do ~40% lol...k 5 years
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Re: So I heard this server was good BUT...

by nothisisntmatt » Wed Oct 28, 2015 12:27 am

doesn't seem like this server is up to your autistic standards you should bounce bro
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Re: So I heard this server was good BUT...

by Askental » Wed Oct 28, 2015 12:45 am

Fanadin wrote:Rag was nearly impossible without ZG gear pre-nerf.


Can't be serious.
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Re: So I heard this server was good BUT...

by Fanadin » Wed Oct 28, 2015 1:01 am

Askental wrote:
Fanadin wrote:Rag was nearly impossible without ZG gear pre-nerf.


Can't be serious.


Dead serious, ask anyone who actually played back then.

Before ZG was released, and before Rag was nerfed, very vew guilds world-wide had downed him, despite having the rest of MC on farm for weeks..

Also, attack times on mobs are also wrong on all WOW private servers, as ara how long it took for a mob to redirect itself after deciding who to attack, the debuff cap and how that deduced threat priorities.

It's just how it is, i'm not saying this server is bad.

In my opinion, Zul Gurub and other shitty easy instances ruined WOW, it became too faceroll after that, easy instances that dropped phat loot.
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Re: So I heard this server was good BUT...

by Robotron » Wed Oct 28, 2015 1:18 am

troll detected
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Re: So I heard this server was good BUT...

by Youfie » Wed Oct 28, 2015 2:07 am

Fanadin wrote:
Askental wrote:
Fanadin wrote:Rag was nearly impossible without ZG gear pre-nerf.


Can't be serious.


Dead serious, ask anyone who actually played back then.

Before ZG was released, and before Rag was nerfed, very vew guilds world-wide had downed him, despite having the rest of MC on farm for weeks..

Also, attack times on mobs are also wrong on all WOW private servers, as ara how long it took for a mob to redirect itself after deciding who to attack, the debuff cap and how that deduced threat priorities.

It's just how it is, i'm not saying this server is bad.

In my opinion, Zul Gurub and other shitty easy instances ruined WOW, it became too faceroll after that, easy instances that dropped phat loot.

Have you ever seen the video of Ragnaros world first (or maybe top 10/5 or whatever)? You know, the mouseclicking rogue PoV. The dude with a Krol Blade, Fiery enchants and Mongoose Elixir + 10 Stam food as only consumables?And who had a Cold Blood spec? And was NOT using Slice and Dice? And just spaming Feint? Oh and the two warriors dpsing with 2handers just near him?

Oh, and the whole guild did NOT use Ventrilo or any vocal communication system.

So yeah, under these circumstances Ragnaros was probably rough.
Last edited by Youfie on Wed Oct 28, 2015 2:08 am, edited 2 times in total.
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Re: So I heard this server was good BUT...

by Lorilay » Wed Oct 28, 2015 2:07 am

Youfie wrote:
Lorilay wrote:Just looking at old videos of Naxx (mostly rogue PoV), their abilities are hitting for significantly less than what current rogues are doing, despite having the exact same consumable buffs and considerably better gear. Maybe Naxx bosses have a massively higher amount of armor, or maybe damage on here is higher than retail.

What bosses / Abilities /videos exactly?
Let's take a close look at the Rogue's Talents, Gear and Weapons from your video, and see together if the damage is working as intended :).

Here's a rogue in AQ and Naxx gear critting backstabs for 1400-1500: https://www.youtube.com/watch?v=PwGX7QE9ASs
I think the only buff he's lacking is Juju Power, and I don't think the boss has faerie fire on it. Also, it doesn't look like he has optimized gear for dagger skill, but that shouldn't affect the actual damage of backstab. In comparison, our dagger rogue currently crits bosses for 1500-1700 with Perdition's in MC/BWL gear. Maybe boss armor is much higher in Naxx, but I can only offer the anecdotal evidence that my rogue buddy on retail kept setting damage records during our AQ and Naxx raids (annoyingly announced in raid chat).
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Re: So I heard this server was good BUT...

by Youfie » Wed Oct 28, 2015 2:25 am

Lorilay wrote:
Youfie wrote:
Lorilay wrote:Just looking at old videos of Naxx (mostly rogue PoV), their abilities are hitting for significantly less than what current rogues are doing, despite having the exact same consumable buffs and considerably better gear. Maybe Naxx bosses have a massively higher amount of armor, or maybe damage on here is higher than retail.

What bosses / Abilities /videos exactly?
Let's take a close look at the Rogue's Talents, Gear and Weapons from your video, and see together if the damage is working as intended :).

Here's a rogue in AQ and Naxx gear critting backstabs for 1400-1500: https://www.youtube.com/watch?v=PwGX7QE9ASs
I think the only buff he's lacking is Juju Power, and I don't think the boss has faerie fire on it. In comparison, our dagger rogue currently crits bosses for 1500-1700 with Perdition's in MC/BWL gear. Maybe boss armor is much higher in Naxx, but I can only offer the anecdotal evidence that my rogue buddy on retail kept setting damage records during our AQ and Naxx raids (annoyingly announced in raid chat).


This Rogue isn't lacking the 40 AP Juju, it didn't stack with Firewater on retail (it does on Nostalrius, it's on the Bug Tracker, and it is to my knowledge the only buff-stacking issue on the server).

Regarding his buffs, well he has the standard Mongoose / Firewater / Giants combo. This is basically what everybody uses for a standard MC run on Nostalrius. Guilds that top the charts on Nostalrius use Dire Maul, Onyxia and Darkmoon Faire buffs in addition to these consumables, and will use Hakkar's heart when it will become available.

There are plenty of Ruptures / Viper Sting & shit on the boss during the video, and yet no Faerie Fire nor CoR btw.

He is also using Harbinger of Doom as a MH, which is worse than Perdition's in terms of damage range (104,5 average damage HoD 105 PB) for instance. The weapon in itself is still better than PB, but if you look at his Backstabs damage as sole indicator of his damage output, it won't be really different to what we currently have with MC/BWL gear indeed.

He obviously has more gear than we currently do, but since he has 0 world buff, no Battle Shout (!) and probably a lot more armor on Patchwerk than on Geddon (cause I guess this is the kind of bosses Rogues currently have 1600+ Backstabs on), yeah indeed his Backstabs are matching those some Daggers Rogue currently have on Nostalrius.

This is purely logic. I mean the AP difference you get from being in his gear (T2.5-ish I guess) is basically "erased" by the absence of Battle Shout, and his weapon has a similar damage range to a Perdition's. So it's not surprising his BS are a bit low, not to mention the armor difference.


As a comparison, this rogue has BS ranging from 2k1 to 2k3 on Patchwerk, which is far beyond the one from your video had for instance. Of course he has a lots of buffs, which brings him closer to what most guilds (or at least those who have members dealing enough damage to cause people to doubt the damage formulas) are currently using on Nostalrius.
Note that this guys doesn't even have Onyxia Buff though.

:)
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Re: So I heard this server was good BUT...

by Tinkertown » Wed Oct 28, 2015 2:31 am

Fanadin wrote:Rag was nearly impossible without ZG gear pre-nerf.


You have your timeline seriously wrong.

Ragnaros pre-nerf, or rather pre-bugfix, was never killed. And yes, that meant that there was a ~10 week gap between Domo getting killed and Ragnaros getting killed. But all this took place over 4 months before ZG was released and by that time a ton of guilds had cleared MC.
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