Ivina wrote:In my opinion, since the original game had servers with 2k5 players, it was a good idea to open a 2nd server, to keep the same population per zone as on retail.
In the next weeks it will be better because people will be spread all over levels.
In mothes, however, the same problem will arise with lvl 60 population. If really more that 3k players reach lvl 60, won't lvl 60 zones be overcrowded, making mines and plants very hard to find?
Yea, thats what i am curious about - can one Vanilla WOW blizzlike world with blizzlike spawns of ores/herbs n stuff be large enough for lets say 4K+ 60lvl chars? Not to mention the economy effects. The prices of some mats would explode because the supply is limited (number of respawn spots if fix and the respawn time as well) vs. growing demand = high inflation. So the challange on Nostalrius, and maybe the toughest one, will be the economic part of the thing...