Problazer wrote:Pally tanks use a weapon with +healing. Paly tanks don't gain threat by hitting mobs they gain threat by using spells.
(it's +SP weap not +heal ya goon)
The best practice is to swap in a +SP weapon, cast Consecration, then swap back to a Tanking weapon.
Any damage is threat. Paladins gain damage from spell damage, melee damage, thunderfury/weapon procs, healing, buffing, and debuffing; just like every other class. They just gain MORE from holy damage, thanks to Righteous Fury, which adds 60% additional threat.
To be clear, I assert TF is better in a warrior's hands every time, no question.
But, in response to the OP saying that a proc which generates threat equivalent to a sunder armor is 'completely useless for a paladin' is a god damn brain dead statement. It's the BIS tankadin weapon.
Once again, since nobody will read anything I write, Warriors should get Thunderfury.