modui

Re: modui

by sounds » Thu Oct 22, 2015 7:44 pm

kuurtzen wrote:Love the WSG minimap. Can you show your Flag Carrier in it though? I think that feature was supposed to be in game already in vanilla but never seen any server with it


edit: actually I'm still seeing the default minimap(normal map seems to be working) which folders do I need to install or do I need all?


You want the modmaps sub-folder.

Also double check you aren't using modui in conjunction with another minimap addon like SimpleMap.
sounds
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Re: modui

by modernist » Thu Oct 22, 2015 7:48 pm

kuurtzen wrote:Love the WSG minimap. Can you show your Flag Carrier in it though? I think that feature was supposed to be in game already in vanilla but never seen any server with it


edit: actually I'm still seeing the default minimap(normal map seems to be working) which folders do I need to install or do I need all?


that's my intention — its not quite finished yet as i add that functionality in, so it's not yet uploaded. just an 'in progress' shot
modernist
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Re: modui

by kuurtzen » Thu Oct 22, 2015 8:08 pm

modernist wrote:
kuurtzen wrote:Love the WSG minimap. Can you show your Flag Carrier in it though? I think that feature was supposed to be in game already in vanilla but never seen any server with it


edit: actually I'm still seeing the default minimap(normal map seems to be working) which folders do I need to install or do I need all?


that's my intention — its not quite finished yet as i add that functionality in, so it's not yet uploaded. just an 'in progress' shot


Lovely. Also I have a suggestion, is it possible to add the player's names on their blips when you open the map?
kuurtzen
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Re: modui

by BoxerBriefly » Thu Oct 22, 2015 8:24 pm

Wow, this looks perfect for my warlock. You've done a nice job with this--really clean.
Cassadocious
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Re: modui

by modernist » Thu Oct 22, 2015 9:49 pm

kuurtzen wrote:Lovely. Also I have a suggestion, is it possible to add the player's names on their blips when you open the map?


would look too messy i think, overlapping fontstrings get confusing really quickly

BoxerBriefly wrote:Wow, this looks perfect for my warlock. You've done a nice job with this--really clean.


thanks!
modernist
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Re: modui

by qweefer09 » Thu Oct 22, 2015 11:32 pm

Love this add-on. is there anyway you can make this a single file? or is there an easier way to update everything if you have an older version?
qweefer09
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Re: modui

by modernist » Fri Oct 23, 2015 10:44 am

yeah, on the cards for the near future — they were split to make them load on demand w/ their blizzard counterparts, but i've since figured out how to do that from within modui itself in vanilla so i'll be consolidating them back again. trying to make updating an easy process.
modernist
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Re: modui

by Rakh » Sat Oct 24, 2015 6:21 am

Thanks for all the hard work! Going to be working on learning a bit of lua myself soon but I was wondering how I would keep the original chat setup (in terms of location of text entry and reading from a channel as Guild as opposed to g). Sorry if that was a bit confusing. Thanks again!
Rakh
Tester
 

Re: modui

by Anmercey » Sat Oct 24, 2015 1:31 pm

Image

it is possible to insert the name of guild there?
Anmercey
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Re: modui

by modernist » Sat Oct 24, 2015 3:14 pm

just for you: Image

version 34 is now available on the repo, it includes:

— improved pvp battlemap with class coloured + group numbered + WSG flag carrier player blips
— tracking timers for nodes in arathi basin (in time for call to arms!)
— guild tags on tooltip (per above request)
— fix for missing reagent counts in craft ui
— 'sell all greys' button in merchant frame actually works now >_<
— misc. small bug fixes and smoothing

arathi basin timers + new bmap:
Image

warsong gulch flag tracking + new bmap:
Image
Last edited by modernist on Sat Oct 24, 2015 3:25 pm, edited 1 time in total.
modernist
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