Hi,
quoting my previous reply (because of 1 day delay from new forum account)
Bonuslife wrote:Hi,
first, thanks for the awesome addon!
second: i would like to ask about the health bar, when the player or target gets more damage while the healing is in progress, the healcomm's prediction dont fall behind to the updated, current health bar
this is an example picture:
http://i.imgur.com/6LZkMox.jpgI would like to ask, if this is the current behavior, or some other addon messes things up?
If this is the current behaviour i would like to suggest the change, where healcomm follows up the current health.
Thanks again!
Also,
I found an other things, i would like to mention:
First:
When I mouseover the pet frame, it says in the tooltip: Shift + Drag to move PetFrame,
so I assume, there would be an option to move just the pet frame alone, away from the player frame,
but when i try to move it (shift + left mousebutton), the petframe does not move.
It is possible, to drag the playerframe (with petframe sticks to it), and the target frame too.
So I would like to suggest moving the pet frame alone, away from the player frame.
Also, it would be awesome if it were possible to set the pet buff bar above/left/right side to the petframe.
I tryed to move the petframe with MoveAnithing! addon but when the playerframe is scaled,
the petframe jumps a bit bottom-left side when locked.
Second:
With my hunter,
the health value is different, there is a number above it, maybe the pet % hp, not sure.
It is gone when i dismiss my pet.
http://i.imgur.com/1EMwOCm.jpgDo you have any suggestion, how could i get these changes by myself
or do you plan change things further, in the addon?
Thank you.
Edit: From the v43 version, posted above, the petbar was in wrong place, in the same position of the bottom left action bar
(or just for me)