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local function SkinNamePlates(self, namePlate)
        local health = namePlate:GetChildren()
        local border, glow, name, level, _, raidicon = namePlate:GetRegions()
        border:SetVertexColor(.4, .4, .4)
        health:SetStatusBarTexture(TEXTURE)
        health:SetBackdrop(BACKDROP)
        health:SetBackdropColor(0, 0, 0, .6)
        name:SetFont(STANDARD_TEXT_FONT, 12)
        name:ClearAllPoints()
        name:SetPoint('CENTER', namePlate, 'CENTER', 0, 8)
        name:SetJustifyH'CENTER'
        namePlate.skinned = true
    end| 
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